991 issues found

0

Votes
Not a Bug
When sending a character from Character Creator (CC4) to ZBrush 2026 using the Pose Tool, ZBrush opens but no plugin loads and no mesh is imported. No error message is shown.
The same behavior occurs with GoZ — no data transfer works. This may be related to the changed folder / plugin structure...More
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Submitted by lukashaupt

0

Votes
Assigned
When I export a clothed character for unity 3d I go to the L.OD side and choose merge material either by all item or type. In the end all 3 exports miss a roughness and metallic map export
And show only an albedo merged and normal merged in the folder with character. Is there anyway to get...More
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Submitted by pathway24

0

Votes
Released
Daz Transformer broken in 4.65
In 4.61, I can import Daz Genesis 9 characters fine.
In 4.65 those very same FBX files import incorrectly....More
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  •  267
Submitted by Dr. Nemesis

0

Votes
Not Reproducible
I’m using CC 4.5, and every now and then the Auto Setup plugin in 3ds Max stops working. It freezes and nothing happens. I haven’t been able to pinpoint the issue, and filing a support ticket with the developers didn’t lead to a resolution either.
However, I’ve noticed a pattern: in Character...More
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  •  449
Submitted by TVA

0

Votes
Not Reproducible
I used Run Collision to try and tuck in the pants.
But after running the collision, half of the shirt became hidden.
What should I do? What could be the problem?"...More
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  •  450
Submitted by cixefa1300

0

Votes
Released
"Compared to CC4.62, loading actors (particularly those with heavy clothing) takes over three times longer (more than 2 minutes)."
"While CC4.62 accelerated loading after the first instance, CC4.63 consistently takes the same amount of time as the initial load, regardless of attempts."
Considering...More
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  •  605
Bug
Submitted by udon365

0

Votes
Not a Bug
This is not coming out properly, and the seams are opening. I am facing a lot of difficulty with this issue. Why is this happening, and how can I stop the seams from opening?
Please tell me how to fix this in CC4, and share any helpful websites or reference videos.”
Thankyou :)...More
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  •  644
Submitted by cixefa1300

0

Votes
Active
I am using the CC Auto Setup in 3ds max and selecting VRay GPU_7_update 1 when importing the .FBX export from CC 4.
VRayOSLMtl is NOT supported for VRay GPU Rendering.
VRayOSLMtl is being used in in the Normal Map slot....More
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Submitted by ekozin

1

Votes
Not Reproducible
1. Exported the file from CC4 and imported it into 3ds Max using CC Auto Setup.
2. Created a Biped rig.
3. Loaded a BIP animation....More
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  •  565
Submitted by multics777

0

Votes
Released
Steps to reproduce issue:-
1. In CC4, double-click on Base Neutral_M (or _F) character.
2. Click on "Export iAvatar" button on toolbar....More
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  •  494
Submitted by catclaw