391 issues found

0

Votes
Closed
Hi, just purchased Character Creator 3 and am finding myself quite frustrated that it doesn't work.
I had the trial installed and it ran just fine. I have since uninstalled the trial, and installed the paid version.
When I launch, I see the splash image, followed by "Please Wait.." then...More
  •  6
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Submitted by ryanmillertime

121

Votes
Active
like in daz studio be able to export to fbx files the morphs targets from CC3, in my opnion this is one of the big miss of character creator, being able to export the morphs direct from CC can make easy and fast build characters customization in game, this is being for me a big problem in using...More
  •  24
  •  10118
Submitted by Ellessarr

1

Votes
Not Reproducible
Hi,
I bought some contents (including Headshot).
I installed correctly Headshot....More
  •  7
  •  9730
Submitted by blenderhighschool

0

Votes
Closed
After updating CC3 to 3.21, my GoZ attempts result in an error message of:
"Zbrush application not found. Please verify your installation of Zbrush and try again."
My copy of Zbrush is currently Zbrush 2020, which came installed with GoZ as a plugin. After this first error in CC3, I reinstalled...More
  •  4
  •  8750
Submitted by tswit0428

33

Votes
Active
Hi,
When exporting my character from Character Creator 3 to Unreal Engine 4 I lose all the subdivisions I'd set using the "Smooth mesh" option. I've tried exporting and importing with different options several times, none of which seemed to work - my character and its clothes are always low...More
  •  20
  •  7920
Submitted by marek.abramczyk

0

Votes
Not a Bug
Hello.
For the last two days I have been exporting character mesh from Character Creator 3 Pipeline to 3ds Max 2017 to make mesh clothing.
I have done this kind of operation before with Character Creator 2 with success....More
  •  7
  •  7486
Submitted by subongo

0

Votes
Closed
On a specific project in Unreal when importing characters using the CC Setup tool, the characters are not loading their skin when trying to display them as either HQ or LW Shaders. Standard shader will display correctly. But when switching to either HQ or LW the skin's are just white, head...More
  •  7
  •  4728
Submitted by SafetySkills

11

Votes
Active
The problem is that AutoSetup plugin (or RLPlugin) is distributed as pre-compiled dll named "UE4Editor-RLPlugin.dll" in folder Binaries/Win64.
It works for non-programmers, but...
The problem....More
  •  6
  •  4517
Submitted by adam_598417

0

Votes
Not a Bug
I've encountered an issue with the process of importing a game-ready character from CC3 into Unreal Engine 4 - either I'm doing something wrong or it's a bug, but I suspect the latter.
I can export a character from CC3 with multiple LODs and import LOD0 into UE4, fine. However, trying to import...More
  •  1
  •  4391
Submitted by modernstoryteller

0

Votes
Assigned
There are multiple cases have been reported. I cannot be sure about the others, but in my case, I have exported to FBX, Imported to Blender and got texture mismatch. Essentially it was caused by pulling the texture from a wrong export in my case. It was an OBJ export folder, which I exported...More
  •  9
  •  3969
Submitted by 4u2ges
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