Votes
122
Product:
Character Creator 3
Version:
3.03
Status:
Active
Issue 5595
Exporting morphs to game engines like unreal or unity
like in daz studio be able to export to fbx files the morphs targets from CC3, in my opnion this is one of the big miss of character creator, being able to export the morphs direct from CC can make easy and fast build characters customization in game, this is being for me a big problem in using CC3 sometimes i feel wanting to just use full daz and leaving aways CC, but since cc3 does have some amazing things it's make me feel very troubled over it because i do really want to use CC3 but that limitation is being really a big trouble.
OS: Windows 10
  •  24
  •  11342
Submitted byEllessarr
COMMENTS (24)
fartdingo
Just wanted to add the same thing as everyone. I am an indie developer who spent, what is to me, alot of my budget on reallusion software, including cc3, 3dexchange & Iclone. Additionally I spent a decent amount on content to use in this pipeline. (at this point I have spent more on this software than on my development machine.) 

To my surprise the tool doesn't do what I thought it did, and now it is much too late to get a refund. I was hoping like the rest of you, to simply import one mesh for male and one for female. This would allow for a huge increase in runtime optimization. 

Now not only can I not do this but I also cannot let the player fully customize their character. 

This puts me between a rock and a hard place, and honesty, I might have to drop CC3 all together, swallow my pride and start learning to use DAZ. This is especially sad because CC3 characters look so much better out of the box than DAZ characters look.  

I know that reallusion doesn't really care because they already got their money and buyer beware and all that stuff, but is it really too much to just get a simple "this feature will never exists" message from the team. 

Hope your day's better than mine.

-SG
marcus_581515
Yes! This need to be added. Choose which morphs should be exported, that includes custom body morphs and face. Just like DAZ3D. I bought CC3 a while back, but the fact it does not have this feature means I cannot use it for my project. I want to create a game where the more you eat, the fatter yo you get. And if you dont eat you get skinny. 

I am staying with DAZ3D until this gets added! Cant wait. They have to add this.
joao.henriques
SeanPollman, I understand that but in that case don't advertise CC3 as a tool for gamedev... its just mocking with the buyers...
SeanPollman
The ability to export body morphs is a must for game development. I am to sure why Reallusion think this is acceptable, they already export facial morphs so they are intentionally blocking body morphs.
deidrereaystudios
And when it happens dont leave out unity please. It is a feature that could be simple enough implemented. As we already can have Blendshapes. As stated above this will probably be a feature that come with cc4 and iclone 8... If it doesnt there will definetly be a huge switch to daz maya etc for those simple features that really are needed by Game Devs and Studios.