98 issues found

0

Votes
Assigned
I'm using CC3 3.41 Pipeline
When I attach 2 custom props to a character and use the Omniverse Exporter, then Character Creator crashes at 35% progress to the desktop. If only ONE attachment is used, the export works fine...
This happens with most of my custom created props....More
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Submitted by c68

0

Votes
Active
Major Issue with IRAy after the latest updates yesterday.
The Eyebrows render with a weird artifact still and now after the render finishes, try hitting the save icon on top left and you will notice the PNG, JPG options are gone, its showing imaterial as the file format. Needs a fix and update...More

0

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Active
I can't start Character Creator now that i have updated to the 3.41 pipeline version....More
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Submitted by ZionXX

0

Votes
Active
When I export the 3d model and various animations in "custom" from Character Creator to Unity 3D, it does not export with the frames corresponding to each animation, but it takes the frames of the longest animation and leaves them all of that length, it does not if it is a Bug, but clearly...More
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Submitted by dasv90

0

Votes
Not a Bug
Tried loading as admin in both CC3 and Zbrush to locate Zbrush in CC3 and in Zbrush to force install of needed files.
Tried uninstalling and reinstalling the pipeline files
Tried manually copying Goz files to CC3 from the Goz files in the Zbrush folder -reloaded CC3 and pressed Goz- again...More
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Submitted by Ascensi

0

Votes
Closed
Using CC with Headshot and SmartGallery plugins. Also have iClone.
Downloaded updates through the Reallusion Hub.
First tried to open and modify hair on existing project files - characters that had been created with the headshot plugin. New hair shows in "Contents." Was initially able to...More
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Submitted by tina.berger.us

0

Votes
Closed
ISSUE 1:
1. I tried opening my save project but it always open the default female. I always need to go to File>Open project then replace all avatar and textures
ISSUE 2:...More

0

Votes
Active
Steps:
1.Create a new UE4 project.
2.Follow the correct procedure to register the plugin in your project. (use Auto Setup 1.11 for Unreal 4.26)...More
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Submitted by tkd.yoshioka

1

Votes
Active
Hello,
Would it be possible to add more spring bones options to the avatars? I'm suggesting for abdomen (belly) and glutes (butt) movements, in addition to the Spine01 (breasts springs).
Make like maybe an updated avatar release for this, like you all normally do when you are adding a new...More
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