27 issues found

0

Votes
Not a bug
I'm getting pretty bad results anytime i use the transformer to import a daz3d base characters (only use daz for hair), save a custom hair template ad then load a CC3 character to apply that custom template. Any mesh that's not the standard cc3 meshes (I use tokomotion meshes) this issue occurs...More
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Submitted by edorseey03

0

Votes
Solved
Hey guys
Just purchased the next tier up after getting a previous version refunded, now I am content. I have attacked RLDownloaderMgr.log and RLLauncher.log as well as a screen shot of the error
Thank you...More
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Submitted by Markom3D

1

Votes
Active
My only 3D software is Poser. The characters I only use are all Poser native figures as Ichiro, LaRoo, Roxie and Ryan.
This figures are not compatible with Victoria and Michael 4 which are just the only two Poser figures supported by CC3. Thus the software and gaming laptop purchased to run...More
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Submitted by rpmasterone

1

Votes
Active
here a new sugestion, would be cool to have a option to export in separated transparence or alpha, the details layers of the texture, add a option where i can choose to when exporting a character to the engine like exporting to unreal, instead of exporting all the make up like lipstick, eyebrows...More
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Submitted by Ellessarr

0

Votes
Not a bug
Hi There,
I just bought the CC Essential Skin and Morph Pack, Started a New project and chose the Athletic male as the avatar.Under Modify window, went to appearance Tab and tried to Click on Activate Appearance Editor, but it is greyed out and I can open it.
Been searching the web, your...More
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Submitted by jeasy

1

Votes
Active
For character Creator to become more or less complete this would allow rapid change and complexity.
1. The creator would likely have to choose a preset for performance limiting constrains (how many parts can be used) This could include a new format: Non Human V2 which could be used with mocap...More
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Submitted by Ascensi

1

Votes
Active
when is the appearance editor update going to happen?...More

0

Votes
Not Reproducible
- fix for boots transfer weights, ok transfer boots weights for males can be a really trouble, while for females is fine for males is really a annoying task, due to the boots deforms to a size for "female" becoming small than the male character feet", in order to make the shoes work on the...More
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Submitted by Ellessarr

3

Votes
Active
Hello, I have noticed that when exporting to Unity and I set the export option on my character to Merge Material (I use by type), that it does not add an alpha channel to the texture and causes the eyelashes to show up as either white or black in the game engine depending on the character....More
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Submitted by chadfranklin47

0

Votes
Active
designers that work at lightening fast speed, need a new facial system, to simplify the process of creating different kinds of extremely realistic heads (face, neck, ears, hair etc) for non human characters, for example, cyclops giants as seen in Sinbad movies, scary ugly monsters, trolls as...More
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Submitted by Silent Wind
1 23