578 issues found

1

Votes
Not Reproducible
Hi there, I've just installed CC3 and Smart Gallery, but when I load hair onto the default avatar, it looks pink? No matter what hair I choose. Loading the hair onto the default avatar is the first thing I do when I open CC3, I don't try anything else. I've already tried uninstalling and reinstalling...More
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Submitted by kavixkavi

0

Votes
Not Reproducible
The color issue when updating the textures still exists.
Maybe it coheres with the fact, that Headshot is completely ignoring ICC-colorprofiles which may be embedded into images/photographs?...More
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  •  367
Submitted by quellenform

0

Votes
Not a Bug
After downloading the latest update of CC3, All our custom hairstyles disappeared. I noticed that the Hair is added to
*Users > Public > Public Documents > Reallusion > Shared Custom*
instead of the usual...More
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  •  391
Submitted by attensi

0

Votes
Closed
Reported the bug here: https://www.reallusion.com/FeedBackTracker/Issue/Smart-Gallery-causes-CC3-crash
Sadly, CC3 still crashes with the latest update also....More
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  •  377
Submitted by staron

0

Votes
Fix In Review
Hallo Supportteam,
nach dem Update von Iclone, CC3 und 3DXchange auf die aktuelle Version (stand März 2021), habe ich die Add ons Beard & Eyebrow Builder und Prime Hairstyles gekauft. Leider sind die Bärte nur online nutzbar. Augenbrauen, Prime Hairstyles und Hair Patches kann ich zwar offline...More
  •  3
  •  603
Submitted by w7media

0

Votes
Assigned
Steps to reproduce:
Any avatar is good for the test. I reproduced the issue after I reset the avatar to Neutral base.
- open Modify -> Morphs tab...More
  •  0
  •  393
Submitted by midix

0

Votes
Not a Bug
Steps to reproduce:
- run "Modify -> Edit facial" command
- open Modify tab...More
  •  1
  •  349
Bug
Submitted by midix

0

Votes
Not Reproducible
When I use 'polygon reduction-object' ,the model shows some fracture surfaces.
Before I did it,I checked origin model ,it is OK, no fracture surface.
How can I fix it?...More
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  •  406
Submitted by dluo

0

Votes
Not a Bug
1. Export default character as FBX.
2. Import into Blender with "automatic bone orientation".
Result, the base armature has bones poking in wrong directions...More
  •  1
  •  428
Bug
Submitted by path.to.the.future

0

Votes
Closed
1. Export default character as FBX in T pose and A pose.
2. Import into Blender, both poses are the same.
Come on, fix this simple issue please....More
  •  3
  •  1032
Bug
Submitted by path.to.the.future
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