Votes
1
Product:
Character Creator 3
Version:
3.43
Status:
Active
Issue 8062
Can't Compile (Unreal Project)
Reproduce:

01. Download the Auto Setup in the offered link.
02. With the project (C++ PROJECT) shut down, do the steps, moving the Content and the Plugin folders to my project folder.
03. Open it again
04. It says:
"The following modules are missing or built with a different engine version:
RLPlugin
Would you like to rebuild them now?"

05. Answer: NO: it simply does not open my project and whatever.
YES: it answers: "Project could not be compiled. Try rebuilding from source manually." - It says OK and it does not open the project to.

So I open up my C++ file, Recompile (I've already tryed to COMPILE to) and when I try to open the project, it does it aaaall again from step 04. Please, I really need this working out as fast as possible. I can't just pay for the CC tool and do not make use of it.
OS: Windows 10
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Submitted bymarinha_saori
1
COMMENTS (1)
davej.se
Same issue linked here 
https://www.reallusion.com/FeedBackTracker/Issue/Distributing-AutoSetup-plugin-or-RLPlugin-as-pre-compiled-dll-named-UE4Editor-RLPlugin-dll-casuses-serious-issues-with-Perforce-Streams-and-causes-packaging-game-to-fail


You can't compile the .dll. You need to compile the .dll because of how the plugin is set up, but the source is not included. 

If you're in a pinch you could just copy paste the one that comes from the installer. That's what i have to do every time i rebuild....
1