FBX export to any tool target including Blender, Maya ect, fails to export certain long hair styles. Some shorter ones seem to be fine but not all. Steps to reproduce are 1. start CC3, with embedded female avatar...More
Currently I cannot open cc3 pipeline. every time I go to open the program it asks me to restore unsaved project data even after a reinstall of the program cc3. when I save or don't save the project the program crashes. I get the base cc3 female load in with multiple versions of the screen...More
1 .char creator is open iclone is not 2.import the char to iclone using the ic button 3.when iclone opens and a content update is avail the loading dialog never completes...dialog box renders the yes or no accept update unclickable...More
I rarely use AE for outfit, but whenever I use it, AE would crash with basic operations. So far I have found 2 cases which could be replicated: 1. When I try to load a Substance Material Preset....More
The A pose tranfering to Zbrush is not the same as the A pose while editing or the one that there is in the motion files. The one that goes to zbrush has closed legs. So when you transfer back to CC3 it doesnt come back at the same place as you expected...More
So I tried exporting to an FBX file, but was stopped by not having an export license. After buying the export license, I still am not able to proceed with exporting. I still get the same message, even though I have bought it. First I bought the two items separately, then the whole package...More
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More