Would like an option to allow multiple clothing stacked on the same layer. While this of course would produce an odd looking character model in CC3/CC4, the idea is to export this to Unity where I can save the individual clothing pieces into resources and then programmatically add/remove them...More
In light of recent Blender pipeline development (by Victor.Soupday) I would like to suggest to continue with the effort and develop a full 2 ways pipeline, where characters can be easily imported back to CC after working with them in Blender. In my understanding there is a lot has been done...More
Same as Issue 7878 which has been closed as 'Not Reproducible'. Jaw blendshapes are not working as they should in CC3+ character using the Unity export preset: A25_Jaw_Open...More
If it's not a huge amount of work, I think this would be very useful for non-3d modellers among your customers. Using simplified 3D modelling tools withing Unity, I spend a lot of time cutting out under layers of cloth meshes to prevent poke through when models are animated in games. Sometimes...More
I think it would be awesome to be able to increase the default polycount for the character. For example, when I import characters in UE4, the close-up body seems a bit blocky due to the lack of polygons, although they look great in CC3 due to the subdivision function, but the exported characters...More
Hello, Would it be possible to add more spring bones options to the avatars? I'm suggesting for abdomen (belly) and glutes (butt) movements, in addition to the Spine01 (breasts springs). Make like maybe an updated avatar release for this, like you all normally do when you are adding a new...More
Basically we just had the update for Auto Setup for unity. Except we did not get upgraded to the newest Long Term Stable Version... I do not know why or if this is in the works, but i strongly feel is this needs to happen quickly. Unity will always pay attention to this version, and this version...More
I know you have change it a few times already, but that is not sufficient enough. Users are constantly asking the same questions over and over at the forum. Seems everyone is confused about importing characters, accessories and cloth....More
Please develope more realistic content. CC3 is amazing and I would like to use it for movie, street scenes, art works or realistic scenarios. But - only extreme clothes are available, no everyday looks. You need a different designer team...More