Allow override to set multiple clothing in same layer
Would like an option to allow multiple clothing stacked on the same layer. While this of course would produce an odd looking character model in CC3/CC4, the idea is to export this to Unity where I can save the individual clothing pieces into resources and then programmatically add/remove them to the model for an avatar customization system.
Without this, the only way to do it is through some ridiculous workarounds.
I understand CC3 is probably not being worked on further (except for bugs/minor issues) so if this can be a feature in CC4, that would be great as well.
This is almost essential. Especially if wanting to show/hide multiple garments and accessories on a fully rigged character and using Unity to create say, an NFT. Uniqueness is key. I vote this to be a function 100%.
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