Votes
4
Product:
Character Creator 3
Version:
3.41
Status:
Active
Issue 7919
ExPlus Jaw blendshapes not working in exports to Unity
Same as Issue 7878 which has been closed as 'Not Reproducible'.

Jaw blendshapes are not working as they should in CC3+ character using the Unity export preset:

A25_Jaw_Open
A26_Jaw_Forward
A27_Jaw_Left
A28_Jaw_Right

See: https://youtu.be/25pPldvLhcc
OS: Windows 10
  •  2
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Submitted byjerome.dipietro
1
COMMENTS (2)
Feedback Tracker Admin
Hi jerome.dipietro,

Thanks for your feedback!
Cause our blendshape slider won't include Bone rotate.
So you can only see the mesh movement but no mouth open.
I'll change this thread as suggestion, so that our PM team will review it.

Calvin
Reallusion.
merph
This is definitely reproducible. I have no idea how RL can not reproduce it.
1