267 issues found

2

Votes
Active
Please add a feature to character creator that allows us to embed all textures in the character we're working on.
I know you can do it on a per material/per texture basis, but on a complicated character that is a tedious task
and it's too easy to forget one....More
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Submitted by e1_scheer

3

Votes
Active
When working with Daz clothing, a piece of clothing can easily have 9-15 materials, many sharing the same texture sets. It would be really nice to be able to both combine materials with the same name (instead of just linking), but also make an atlas similarly to the remesher....More
  •  0
  •  39
Submitted by billing_49

0

Votes
Solved
Some customers are having issues with content i made and are getting failed to load errors.
https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
  •  3
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Submitted by Dorothy Jean

0

Votes
Not a bug
Hello, I have a problem with Zbrush GoZ export to Character Creator 3 . The problem appears when export my character with Split Body Parts . I edit character mesh in Zbrush but when i use GoZ to Character Creator 3 the model does not update only create new gray model . I checked procedure...More
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Submitted by ipro

0

Votes
Active
Hello, I want to know, is it possible o export DAZ morph targets and import them into CC3 so I can export them into Unreal Engine 4?...More
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  •  47
Submitted by ghislaingraffino

0

Votes
Not a bug
When I export any other characters than the standard (the CC3 girl with underwear), the mesh is automatically turned into tris instead of quads, no matter what settings I choose at export.
The standard char works just fine.
Both of the characters below are exported and imported with the...More
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  •  49
Submitted by billing_49

1

Votes
Active
Please add the feature of symmetry while sculpting or when we move vertices...More
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Submitted by ahingel

0

Votes
Solved
when selecting a character in the view port to modify, the yellow overlay flickers. When I turn on edit mesh the wire-frame frame mesh flickers so much it is impossible to do anything. My graphics card is GTX 1060 with latest drivers and 6 GB of ram. Previous versions of character creator did...More
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  •  54
Submitted by ej_wolff

0

Votes
Assigned
When exporting a character with InstaLOD > Merge Material with these settings:
- 3DS Max
- Deselected "Embedded Textures"...More
  •  5
  •  61
Submitted by billing_49

0

Votes
Active
When optimizing a character in CC3, Polygon reduction is great. The problem is the areas that bend, like knees and elbows. This is because there is no way to change the topology around those areas, or freeze them from optimization. The result is knees that is skinned really bad; with no way...More
  •  0
  •  49
Submitted by billing_49
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