Request a feature for Cartoon Animator 5 which will allow users to import as 360 panorama photo as a background. The purpose of using a 360 panorama is for reducing workflow and providing the animator with multi-perspective shots for their scenes without the need to redraw backgrounds. In addition...More
Again, the program crashed while adjusting "transform" positions &/or size. I am still unable to find the crash dump file per your instructions via email....More
I updated the program and content through content manager and reallusion hub yesterday. This morning I went in to touch up some of the camera movements and nothing else. When I played the animation that previously worked without issues, some of my characters are having issues with their Left...More
This is simply a vote of confidence, and I'll submit myself as a case study (BOXELS), to encourage Reallusion to sponsor, just for a few months, talented community professional influencers who have shown that they are already good at what they do, and are helping people learn the software using...More
Hello fellow Cartoon Animators! 1. It would be very helpful if Reallusion would have more of their Webinars by inviting DIFFERENT EXPERTS or guests to do them on a regular basis. This can give us a better perspective on how other expert users use the software. By learning from a variety of...More
This new DRAWING LAYER (a dynamic editable prop) would enhance animations allowing the creator to simply take a stylus or mouse and draw on the drawing layer(s) (vector prop) in any frame using a vector brush or editable vector shape tool, to let the animator/artists add motion lines, enhance...More
I could have sworn that around the same time Cartoon Animator gained the ability to export transparent MOV files that it also gained the ability to import them as well? However after extensively searching the feedback tracker, forum, video tutorials etc. the only thing I could find on importing...More
With the addition of spring bones, I love the random ability to allow the springs to add so much dynamic movement in otherwise static and tedious animation. This suggestion would simply take the spring bones gravity functionality to an object's mass. Imagine being able to simply bring in...More
Lets face it, AI is here to stay. Many CTA users are already embracing it and finding success in the smoothness of animation for 2D and 3D. This post is to request Reallusion pay attention to user feedback and integrate AI in an intuitive way, so that CTA users (those who have forked over thousands...More
1-create prop, select apng, loop infinite. add flag to start and end frame, export motion. 2-Puppet stage + eye, always hide, defualt pin, add motion, uncheck mimic preview: prop plays, right before it turns off it plays frame 1 again...More