207 issues found

6

Votes
Active
Having the ability to turn the body slightly would greatly enhance the fluidity and lifelike appearance of animations, even if it doesn't match the range of a 360 head. It is a welcomed option to have at the very least....More
  •  4
  •  211
Submitted by NaturalGlitch

0

Votes
Active
When I am opening the CTA template file "Human_Template.SVG" in Inkscape 1.2 or 1.2.2 there are no layers/objects. all objects are in a group. All objects/layers are in the root SVG file.
As I found in some forum is, that group to layer is not supportet, when the file was not directly created...More
  •  4
  •  274
Submitted by BrandyDE

0

Votes
Released
Trying to import SVG Data (created via Inkscape 1.2.2) in CTA5.01 via Layer Menu results to a fault message "failure to add element" (see screenshot). Also tried CTA-Demo-Character leads to same issue.
In the Layer Menu is a "+"-Symbol for adding SVG, jpg, png at Composer Mode. Importing jpg...More
  •  4
  •  226
Submitted by BrandyDE

6

Votes
Active
The Cartoon Animator reference manual and also the video tutorials are very good, but it would be nice to see a tutorial manual to get users started with all the main features and uses of Cartoon Animator 5. The Moho Tutorial Manual springs to mind as an excellent example. Unfortunately, I...More
  •  4
  •  334
Submitted by Macdonut

1

Votes
Not Reproducible
I'm simply trying to add another hip SVG sprite to my SVG character I made using the character create button in CTA5, and I get an error, "Failed to add element. File might not be compatible or system memory may be insufficient. Please check the file version and free up addition memory, then...More
  •  3
  •  132
Bug
Submitted by boxels

0

Votes
Assigned
I would like to point to afew issues
1
Please open the attached project....More
  •  3
  •  119
Bug
Submitted by K_Digital

0

Votes
Not Reproducible
Only a small bug. You cant switch beetween applications and CTA5.12 with ALT+TAB. (no CTA Icon visible)
- Click Render
- prepare video or image for export....More
  •  3
  •  101
Bug
Submitted by K_Digital

0

Votes
Released
Hello, it seems when importing sprites through the layer manager with "keep parent transform" enabled following the video
tutorial "character Creation with G3 Template" ,the sprite looks like in the zip attached. Way too large.
Importing sprites through the sprite editor seems to work fine...More
  •  3
  •  141
Submitted by K_Digital

0

Votes
Released
Doesn't matter how i try, my video export doesn't render correctly as it should.
MOVE export. Codec installed working on other projects.
https://youtu.be/ne41I2RNu7Q...More
  •  3
  •  248
Submitted by boxels

0

Votes
Released
I had both bonehands named the same RHandBone: in the layers and it caused the whole program to crash. It would be nice if the error log was able to pop up and show where the problem was......More
  •  3
  •  184
Submitted by Dr JP
12 3 456789 ... 21