71 issues found

0

Votes
Active
The error says my SVG isn't supported and to refer to the preview to check the output, but there is no preview and i can't find anything online as to how to solve this.
Also note that i'm using the trial version.
Error Log: This Vector file is not supported. Please check the file or...More
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Submitted by mayyross1

1

Votes
Assigned
Hi there!
Recently I lose resolusion when scaling. It didn't happen before.
Sometimes it says 100% vectorized, but lately it doesn't even say so....More
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Bug
Submitted by rahelihaktana

0

Votes
Not Reproducible
角色整体缩小,脸部元素就飞出脸部。...More
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Submitted by 814395235

0

Votes
Active
Steps to reproduce issue 1 : Stage a toon. Select the toon. Import a voice from file or TTS and then add a preset blinking animation. It adds a voice track to blink and wipes the voice added by file or TTS. Steps to work around: load the blink first then add the voice file.
Steps to reproduce...More
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Submitted by matthew_a_tull

0

Votes
Not Reproducible
I don't think I can ever zoom in, out, or pan the timeline at all in CA5
Zoom in the Timeline +
Zoom out the Timeline -...More
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Submitted by chuckle70

0

Votes
Not Reproducible
When I preview with Motion Live 2D it responses.
When I press REC (then space bar) it crashes....More
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Submitted by rahelihaktana

0

Votes
Not Reproducible
When editing frames the sounds and voices often do not sync. The solution is to return multiple times to frame 0 and then either play the video or move to desired frame. I am using a 2018 Acer Laptop with Processor Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 2808 Mhz, 4 Core(s), 8 Logical Processor...More
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Bug
Submitted by pilot747

0

Votes
Not Reproducible
Hello, I'm using the free trial version of Cartoon Animator 5, I'm following the tutorials available in your library, I created a free bone character from a png image, everything was working normally except the wireframe of the mesh subdivision which doesn't show despite making the correct...More
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Submitted by ielmaghraoui85

0

Votes
Released
Steps to reproduce:
1. Start new project.
2. Import (cat) actor from PSD with bones and talking head....More
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Submitted by kleinerphoenix

0

Votes
Active
On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature.
Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More
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Submitted by chuckle70