207 issues found

0

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Hello, load a char like in the attchement, go to designer mode, add a few bones like in the video tut "Spring animation" at Minute 7.
In the spring editor you can not select one of the bones youn have just created, when you click on one, it blinks blue then goes back to grey and doesnt stay...More
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Submitted by K_Digital

1

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Hello, i asume CTA5 can import CTA4 projects. While doing so CTA5 seems to loose data while converting. A char that eyes were closed in the CTA4 project appeared open in CTA5. The Character in the zip is based on "Ted" and in the face key editor i used template: Sad 3.
I just found out that...More
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Submitted by K_Digital

1

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1. Custom Thumbnails automatically take a snapshot of the whole scene now, instead of just the prop we are trying to save.
eg In CA4, it worked well when custom characters and props automatically generated an image of that asset as a thumbnail. And then if we wanted a custom screenshot as...More
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Submitted by Tarampa Studios

1

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1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions.
2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
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Submitted by Tarampa Studios

0

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Problem:
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In the attached file with screenshot of the timeline, I was trying to stretch the last bit of facial motion for this avatar "Ani" (at 3800 in my project) to slow down her DIY head-tilt-up motion by about half... but then the project kept crashing, and upon re-opening, and...More
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Submitted by Tarampa Studios

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With CTA 5, I've never had the option to uncheck "Enlarge Font and UI."...More
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Submitted by Steven Abeyta

1

Votes
Assigned
Hello. I am carrying out some animations in CTAv5.02. I was wondering if there is any way to adjust the character proportions so the legs, arms, etc. better match the motion capture. In image 1, below the green arrow shows how the legs are bowed inward for the 2D character, but the 3D dummy...More
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Submitted by Dr JP

0

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I get this issue when I try to use a newly rigged character from scratch. What is causing this please?
Look at Left and Right Hair, back hair, and back hair 2.
VIDEO:...More
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Submitted by boxels

0

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Assigned
Having a large timeline with multiple keyframes and action poses, when adding Action presets from the save character menu, your unable to add keyframe to reset your default pose using Reset button from key Editor. Even copy/paste frame 1 will not work. The only way I found in my projet to reset...More
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Bug
Submitted by Randy_Dice

5

Votes
Active
Can you please develop within the app an easier way to rig characters. I know rigging in general is not easy but when I look at a preconfigure human rig that can be added to any 3d human character in Blender and when i look at Mixamo website with their automatic rig and animation I believe...More
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Submitted by jw_789_230544
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