This is simply a vote of confidence, and I'll submit myself as a case study (BOXELS), to encourage Reallusion to sponsor, just for a few months, talented community professional influencers who have shown that they are already good at what they do, and are helping people learn the software using...More
I just wanted to suggest that it would be nice to look into wind effects in spring bones where they are controlled by the wind even when they are not moved, I feel with this feature, we do wonderful animations added to the spring effects already available. Thank you....More
This new DRAWING LAYER (a dynamic editable prop) would enhance animations allowing the creator to simply take a stylus or mouse and draw on the drawing layer(s) (vector prop) in any frame using a vector brush or editable vector shape tool, to let the animator/artists add motion lines, enhance...More
I could have sworn that around the same time Cartoon Animator gained the ability to export transparent MOV files that it also gained the ability to import them as well? However after extensively searching the feedback tracker, forum, video tutorials etc. the only thing I could find on importing...More
With the addition of spring bones, I love the random ability to allow the springs to add so much dynamic movement in otherwise static and tedious animation. This suggestion would simply take the spring bones gravity functionality to an object's mass. Imagine being able to simply bring in...More
Hello fellow Cartoon Animators! 1. It would be very helpful if Reallusion would have more of their Webinars by inviting DIFFERENT EXPERTS or guests to do them on a regular basis. This can give us a better perspective on how other expert users use the software. By learning from a variety of...More
At present, only .exe files associated with a graphics program will allow it to be selected as an SVG or PSD editor. The new Affinity Designer 2 is a Windows App, so does not have an .exe file. It cannot currently be selected as the editor....More
Having the ability to turn the body slightly would greatly enhance the fluidity and lifelike appearance of animations, even if it doesn't match the range of a 360 head. It is a welcomed option to have at the very least....More
The Cartoon Animator reference manual and also the video tutorials are very good, but it would be nice to see a tutorial manual to get users started with all the main features and uses of Cartoon Animator 5. The Moho Tutorial Manual springs to mind as an excellent example. Unfortunately, I...More