1 Add Hand Gesture Buttons in Track Buttons; 2 Finger animations are stored in a separate format to distinguish them from .ctBMotion animations; 3 Add finger joint graphic controller as ICLONE...More
Imagine you have two animations now, one for standing shooting, and one for running; Do you want the character to run and shoot at the same time; Do you need to create a new animation? No need, you can easily use a part of each animation(standing shooting and running) and combine it into a...More
I just request that some simple objects, such as props, can be drawn and animate vertices and paths in Cartoon-Animator; just like AE;You can also write text ; It should include pen tools, pencil tools,, fill color tools, shape creation tools (rectangles, circles, etc.), and text tools,node...More
I’ve set the viewport to Camera View and started rendering, but the camera isn't tracking as expected—it only renders the preview instead. I’ve done this countless times before, so I know the usual process, but this issue started after one of the recent updates. It’s incredibly frustrating...More
Lets face it, AI is here to stay. Many CTA users are already embracing it and finding success in the smoothness of animation for 2D and 3D. This post is to request Reallusion pay attention to user feedback and integrate AI in an intuitive way, so that CTA users (those who have forked over thousands...More
RE Garry's chat today... Can we please add an extra bone to necks and animal chests so we can bend the animals better, have spring necks for long-necked animals, and either a set of non-exaggerated motions for them, so they can trot, walk, run, leap and be idle... or import existing motions...More
The last one or two years ai products rapid development, including our own can already use a variety of ai tools to create a variety of ai short animation works, if we use the traditional animation software, we need to create the character, bind the bones, k frame to do the action, but also...More