161 issues found

2

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Unable to export the file *Failed to upload files*...More
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Submitted by Unknown User

2

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Issue 1: Application Crash on Upload to AccuCore
Steps to Reproduce:
1. load and rig character in to AccuRig...More
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Submitted by bryanebentley81

2

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All your animations are all really good quality but there is no basic movement pack for games. Stuff like 8 directional walking/running as well as 8 directional crouch walking/running, transitions between idle and walk/run and things like that...More
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Submitted by anonymousdevelopel

2

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hello
I think it would be a great addition to your motions packs if you record, human daily routines, like:
sleeping, (and sleeping movements), waking up, brushing teeth or hair, showering , looking at mirror...More
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Submitted by ar.sardar

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I import an A-pose mesh, after some operations, the export is a T-pose, is this the version limit? I want the bind pose of the exported character to remain unchanged....More
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Submitted by 807110963

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Just going start by saying so far it's a great tool, great work chaps!
Once the rig has completed and is ready for export, my UV's are erased.
My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
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Submitted by Gazram

2

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I see that ActorCore creates a .glb file of the rigged character on my disk.
However, there is no obvious option to Export an animated .glb or glTF file in the export options (where I would expect a glb file with embedded animation(s) to be an option).
.glb or glTF 2.0 format is the most...More
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Submitted by gmeader

2

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24-8-2022
hi all
I have just tested the new auto rigging it is wonderful but it is in the early stages of development...More
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Submitted by r78zj99

2

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Currently the rigging tool is made for humanoids with flexible joints. It would be nice to see a feature for rigging rigid or semi-rigid characters.
For example let's say I have a stone golem model with a floating head. I would like to make his arm and leg joints flexible, but keep the head...More
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Submitted by maks2004233

2

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I came across actor core when I was looking for animations for game dev, there are so many random movement animations but no animations that can be used for creating LOCOMOTION, motions like turning, stand to sit, sit to stand, walk start - stop....etc.
It would be great if there were complete...More
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Submitted by dennismalyk1
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