177 issues found

2

Votes
Assigned
Bug reproduced steps:
1. download a model from sketchfab website:https://sketchfab.com/3d-models/stylized-epic-bull-man-warrior-animated-c888523f5d5748799170e94e701987aa
2. open the accurig desktop software and upload the mode from sketchfab...More
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Submitted by zhangdanfpnu

2

Votes
Not Reproducible
I am unable to load the sample character; even the FBX and OBJ software are completely not working for me.”
please look in to this...More
  •  7
  •  1247
Submitted by abrar1111

2

Votes
Assigned
I am reaching out to you regarding a persistent issue I am encountering with AccuRIG. Despite numerous attempts, I have been unable to upload any of my actor models to Actorcore. Each time I attempt to do so, I receive the following error message: "Error Occurred while uploading character to...More
  •  4
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Submitted by asyncresearchinstitute

2

Votes
Active
Unable to export the file *Failed to upload files*...More
  •  1
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Submitted by Unknown User

2

Votes
Active
Issue 1: Application Crash on Upload to AccuCore
Steps to Reproduce:
1. load and rig character in to AccuRig...More
  •  0
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Submitted by bryanebentley81

2

Votes
Active
All your animations are all really good quality but there is no basic movement pack for games. Stuff like 8 directional walking/running as well as 8 directional crouch walking/running, transitions between idle and walk/run and things like that...More
  •  0
  •  597
Submitted by anonymousdevelopel

2

Votes
Active
hello
I think it would be a great addition to your motions packs if you record, human daily routines, like:
sleeping, (and sleeping movements), waking up, brushing teeth or hair, showering , looking at mirror...More
  •  0
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Submitted by ar.sardar

2

Votes
Active
I import an A-pose mesh, after some operations, the export is a T-pose, is this the version limit? I want the bind pose of the exported character to remain unchanged....More
  •  0
  •  918
Submitted by 807110963

2

Votes
Active
Just going start by saying so far it's a great tool, great work chaps!
Once the rig has completed and is ready for export, my UV's are erased.
My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
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Submitted by Gazram

2

Votes
Active
24-8-2022
hi all
I have just tested the new auto rigging it is wonderful but it is in the early stages of development...More
  •  3
  •  940
Submitted by r78zj99
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