Support for rigging characters with rigid bodyparts.
Currently the rigging tool is made for humanoids with flexible joints. It would be nice to see a feature for rigging rigid or semi-rigid characters.
For example let's say I have a stone golem model with a floating head. I would like to make his arm and leg joints flexible, but keep the head rigid.
Or if a model made completly out of seperate parts, being able to make all of them have a rigid rig.
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