106 issues found

0

Votes
Active
I really like your animation quality and it's hard to get a good result like That .
Has a solo dev of a mmorpg , I ask you if you can put more Animation , like spearmen , bowmen animation , dual axe , e.t.c . I will buy everything !
Thank you and have a good !...More
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Submitted by filteau3945

1

Votes
Assigned
As I mentioned, as of today, after updating the application, this issue applies to all the models I upload; it gets stuck at 70%....More
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Submitted by serhatcanpolat96

0

Votes
Not Reproducible
Pose offset rigs upload to Acter Core, I see them working on the website, but downloading them (into Blender) the offsets are not coming thru, the arms are still entering the body, vs using the corrected pose offset rig....More
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Submitted by johnkarner

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There could be a preset for toony finger rigs with less than 3 finger bones as the one in the pic. You can see that the tip bones will end either out of too close to the middle segment bone, which is kinda bad as deleting bones in other programs could break stuff later.
AccuRig is much preferred...More
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Submitted by dyktutorial

1

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Active
My name is Yonatan Getachew (email: yonatangetachew08@gmail.com), and I’m a DAZ Studio user.
I would like to suggest that the AccuRIG development team consider adding native support for DAZ Genesis figures—such as Genesis 8 and 9—within the AccuRIG desktop application. Specifically, it would...More
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Submitted by yonatangetachew08

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Dear Accurig Support Team,
I am writing from China and currently unable to access Accurig services. When attempting to log in, I consistently encounter a “403 Forbidden” error. Could you kindly:
Confirm the exact official service URL(s) currently valid for users in China?...More
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Submitted by huihuang.art

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Active
"Hi AccuRig Team,
I wanted to share some feedback on the Auto Rigger, as I think it has a lot of potential for Cinema 4D users. Overall, I was quite impressed with the initial rigging process within AccuRig itself – it felt very intuitive.
However, I encountered a few issues when bringing...More
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Submitted by 3deoskill

0

Votes
Active
I use an obj file as its input. After body rig, hand rig, choosing motion, then export FBX (any target app). I tried the fbx in blender and autodesk FBX review. Both show T-pos only. The AccuRig version is 1.3.9. Please help. Thank you....More
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Submitted by mj.city

0

Votes
Not Reproducible
When importing characters nothing happens in version 1.3.9. Everything worked correctly in previous versions but now I can't roll back....More
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Submitted by stefanoderoia

0

Votes
Not Reproducible
I used Actor Core Accurig to give my model a rig to control. once i was done, I downloaded auto setup for blender to riggify the model once ported from Accurig. first, the models rest pose was odd, i had to clear all transformations for it to have a normal t pose. second, when i riggified it...More
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Submitted by jetix109
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