86 issues found

0

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I imported an FBX with crease information and executed the rig process, but the output FBX does not have crease information.
it is really helpful, if Accurig keep that information....More
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Submitted by xraysatellites

0

Votes
Not Reproducible
Certain Fbx Characters (Blender xported) are not Visible in Accurig 1.3.4. You can rig them (auto) and after the Process has finished char become visible. See Attachements.
Win10, 32Gb, Gtx1080ti...More
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Submitted by K_Digital

1

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Active
I would like to see musician motions. Guitar / bass with moving fingers / guitar leads / held chords / Slide leads etc/ drums 4/4 5/4 7/4 different time signatures and styles / keyboards etc you get the idea. :) If this was put into a package I would buy it for sure....More
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Submitted by jimbobway

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Active
It would be nice to change the background image so we can see how it looks with it. Right now it's just dark gray. Also, be able to remove the mesh on the floor....More
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Submitted by knowledgeaccepted

1

Votes
Assigned
I am reaching out to you regarding a persistent issue I am encountering with AccuRIG. Despite numerous attempts, I have been unable to upload any of my actor models to Actorcore. Each time I attempt to do so, I receive the following error message: "Error Occurred while uploading character to...More
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Submitted by asyncresearchinstitute

0

Votes
Assigned
In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more).
If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and
It also generates v_none for every geo you use in the...More
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Submitted by julez4002

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Assigned
When I open the program and I want to upload a character, the program shutdown everytime.
I have an Alienware M4, so is not about specs....More
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Submitted by rnzf

4

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Active
I have been unable to access ActorCore website due to Error 502.
CloudFront wasn't able to connect to the origin. We can't connect to the server for this app or website at this time. There might be too much traffic or a configuration error. Try again later, or contact the app or website owner...More
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Submitted by stu.e.gray

2

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Active
Unable to export the file *Failed to upload files*...More
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Submitted by Unknown User

0

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i just describe short. why there is no ue5 skeleton type in accurig only have ue4 skeleton . the different is UE5: have spine_01, spine_02, spine_03, spine_04, spine_05. in accurig UE4 : spine_01,spine_02,spine_03. i can't make ue5 rig?...More
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Submitted by najwanazhiim