144 issues found

1

Votes
Not Reproducible
I open the software
I choose the file to import
loads it well...More
  •  9
  •  690
Submitted by alfredo.vaglieco

1

Votes
Assigned
I'm getting this when trying to upload to ActorCore after rigging in AccuRig....More
  •  5
  •  983
Submitted by tleedz

1

Votes
Not Reproducible
When I try to import an FBX file into Unreal Engine and enable the options "Use T0 As Ref Pose" and "Import Morph Targets," it causes the program to crash. I tried UE5.2, 5.1, 5.0 but all shows the same problem. I attempted to use different versions of Unreal Engine (specifically UE5.2, 5.1...More
  •  1
  •  605
Submitted by funza15

1

Votes
Not Reproducible
When loading an FBX file. The application turns white. There is no exit or minus option either but the window is still moveable....More
  •  1
  •  426
Submitted by thomasblackfire0

1

Votes
Not Reproducible
my file is onl 17.2 MB help- and the loading it always jump to 18% and the 24% and then 98% but still error to import...More
  •  1
  •  465
Submitted by adek.unyu123

1

Votes
Active
Frankly it's kind of wild to me that this isn't an option by default but please add a delete button to ActorCore so I can delete unneeded/unneccessary models from the system when done with them. I've uploaded models for testing purposes and have no intention of actually using them in production...More
  •  0
  •  300
Submitted by john.obrien77

1

Votes
Active
Will be nice to increase the maximum polycount ,specially for Zbrush posing transpose master).
Blender accept more heavy meshes for rigging...More
  •  0
  •  461
Submitted by Sylus

1

Votes
Active
Would be nice to be able to rig creatures such as quadrupeds or spiders.
Perhaps a new version when your talented engineers can make it happen.
I own horses and have always looked for the ability to use the tool to quickly rig a horse character....More
  •  0
  •  546
Submitted by hivoltage0

1

Votes
Active
As I use it mostly for game development especiately mobile/VR, the rig is quite complex. I would appreciate if there will be some toggles or something similar to hand fingers, where you can select 0. These are the areas that I think could be simplified:
Foot fingers - add option to have just...More
  •  0
  •  289
Submitted by klementmartin

1

Votes
Active
Hey,
like in any other Reallusion Software, it would be also amazing for this software, if there would be a button to just export the Character + Rig without any textures.
On my hole workflow pipeline, the textures are allready in a seperate folder. I don't understand, why we should transfer...More
  •  0
  •  336
Submitted by spaehling
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