I found a motion blur problem with one of my characters. It manifests itself in Realtime / By Frame mode and also when exporting video. Characters, pants, etc. have 4K bitmaps...More
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
Regardless of what scaling setting / compatibility setting I use, iClone's dockable areas take up too much of the screen when at 4K resolution, even when they prevent me from shrinking them any further. I have tested setting my Windows DPI scaling down from its recommended 250% to 100% and...More
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
I'm not sure the best way to explain this so I might need to record a video of the issue I'm having, its when I get large objects into iClone its like they disappear when I have certain views, then re appear back again when I move elsewhere, I'll upload a video to show what I mean https://drive...More
This fbx camera was created in Hitfilm Pro using Camtrack AR, using the following steps: Shoot video with Camtrack AR, MP4 video at 30 FPS or 60 FPS. Error occurs with either rate. Import tracking data into hitfilm which creates a 3d camera in a composite shot....More
Dear iClone Tech Support Team, I hope this message finds you well. I am writing to seek assistance with a persistent issue I've been encountering regarding cloth stretching when enabling physics in iClone. I have diligently attempted various troubleshooting steps to address the problem, including...More
Problem 1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other. 2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
1. Exporting the scene stars the bug 2. In iClone 7, I have also had problems with this model, only it would simply STOP exporting and freeze until I reloaded the character. That doesn't help here. 3. The actual export will likely show him walking away along with his head, but his eyes will...More