Hello, I recently came across this problem. My problem is I have an imported prop (Picture Frame) that is "linked" to my character's hand. However when exporting this "linked" prop with the character to Cinema 4D, upon opening in C4D there is no animation for the prop. For more context:...More
I would like to raise a suggestion again regarding improvements to the rendering capabilities of your software, particularly to bring it closer to the standards seen in professional 3D animation tools such as Maya, Blender, and Unreal Engine. This has become increasingly important to me because...More
I have an animation sequence that lines up with a building and props and looks ok in iclone. As soon as export the fbx into unreal, it start and ends in the same spot but in between there seems to be a drift and the character no longer lines up with my props. I've tried sampling all frames...More
I think, since this is a 1000 $ plugin, you could overhaul the menu in iClone. Why is it not possible to have the same grouping as in the scene view? Would make the export process much more fluid if you want to send bigger crowds to unreal. Even Sort by Name is not possible, why?...More
I am writing to report some technical issues I am encountering with the Blender Pipeline. My current software environment is as follows: • iClone 8: Latest Version • Character Creator 5 (CC5): Latest Version...More
I bought and downloaded Character creator 5 and installed it without problems on my computer. It works fine. Until I bought a new computer. I installed Character creator 5 on this one also. But I can’t get SkinGen to work properly. Some features work. Some (like scales) don’t work at all....More
When character has been attached with something, e.g. I attached sunglasses to avatar, it transferred into unreal engine via live link, but activating link does nothing to show up in subject role window of livelink source of unreal engine 5.2 and 5.6. And all other assets stop show up in there...More
Hey guys I have a two characters in a scene, that are both saved with a rokoko animation, and acculips with face puppet. One character has the issue where it is super slow to export, but there other is fine. When exporting 500 frames, it seems like there is no issue, but when it is 5000...More