200 issues found

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I usually add 4k noise to my characters and props to add realism but doing this on the camera makes more sense and may very likely, make me not have to use such high quality maps to make things look good -unless I have to use the characters and props in an external program like Omniverse that...More
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Submitted by Ascensi

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I'd love to have the ability for Black Magic Fusion/Studio to Live-Link animated characters, lights, cameras, IBL, elements(any images in an iClone scene) and Vise versa. Maybe real-time animation could also be possible.
*The Live Link could have preset option to load a template for Match...More

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I would like to have the ability in iClone to have multiple sequences, just like in Premiere Pro.
I would like to nest them and export all sequence as an animation at once (or transfer each sequence to unreal engine as separate animations at once). This would make iClone a lot more scalable...More
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Submitted by Mikay²

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It would be beneficial to have a bridge similar to the Unreal Live Link Plug-in for iClone 8 that harnesses the capabilities of Metahuman to animate custom characters within both Unreal and Omniverse. It's puzzling why this integration is swiftly available for Metahuman models yet remains unavailable...More
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Submitted by zancoisrice

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The current avatars are great, but just an added level of realism would be to have skin that appears and acts 'soft'
Maybe something for the next gen avatars.
So when for instance a strap or elastic waist band on an outfit would sink a little into the skin rather than sit on it....More
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Submitted by Darren01

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Dynamic Wrinkles only show when the face is active, as the name correctly states. The thing is, old people have Static Wrinkles - wrinkles that show when the face is inactive. Without Static Wrinkles, old people can be hard to make. Please develop Static Wrinkles....More
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Submitted by R Ham

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I posted about this in the forums here: https://forum.reallusion.com/543814/Metahuman-Dummy-Apose-UE4-vs-UE5
In iClone, the included A-pose is from UE4 and does not match the current UE5 Metahuman A-pose.
Please update the pose....More
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Submitted by tomelissaconway

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Please consider enabling me to save my window layout on a dual screen setup - view screen on the left, panels on the right. The panels on the right are walking around. Sometimes the walk off the screen. When the program opens, all panels are on the left.
This is an ongoing nuisance both on...More
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Submitted by R Ham

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I think it would be great if the toon shader in iClone 8 could be improved to look like it does in Blender. It would also be great if they supported rigging quadrupeds in Cartoon Creator and animating them in iClone, just like with human characters. Lastly, it would be fantastic if this phenomenal...More
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Submitted by st180492

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access marketplace backend for cc4 and ic8 content...More
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Submitted by Bellaire-Bob
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