1056 issues found

1

Votes
Not Reproducible
Hi there,
I recently discovered that if you move the character decently far away from the origin, any time you move an animation handle in Edit Motion Layer or Accupose it'll cause the characters, what I assume to be root to shift...every single time you make any sort of an adjustment or change...More
  •  2
  •  242
Submitted by gladman

0

Votes
Released
I previously raised an inquiry about the 'AccuLips voice length limit error' issue.
As a solution, I was advised to use the 'Non-destructive break' function.
I tried using that function today....More
  •  2
  •  222
Bug
Submitted by cwalcwal1

0

Votes
Active
Steps to reproduce:
- set project framerate to 24 fps
- make animation...More
  •  2
  •  217
Submitted by jonas.kubex

1

Votes
Not Reproducible
Project Saving Time is taking too much time
please solve...More
  •  2
  •  219
Submitted by bhulimathtekari

0

Votes
Not Reproducible
I have iclone 8.52 and unreal 5.5.2 yet when i try to transfer scene mesh to iclone i get the following message:
Please make sure iClone is running properly.
Or the current version of iClone does not support this feature....More
  •  2
  •  243
Submitted by Pupmike1

0

Votes
Not Reproducible
I do a lot of work offline
I went online and installed the accupose plugin, but the moment I go offline or log out of my account in iclone, the Iclone watermark appears on screen, obscuring the character
This is another example of an ongoing issue which I have raised previously, dispite assurances...More
  •  2
  •  215
Submitted by blindman

0

Votes
Closed
After opening iClone and importing a character, the scaling arrow does not appear. What is the reason? How can I display the triangle arrow? Thank you
The scaling arrow appears when using the ACCuPOSE card...More
  •  2
  •  350
Submitted by gaweiwei

0

Votes
Active
I am currently following the issue same as here.
https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758
However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
  •  2
  •  232
Submitted by SDC_CHT

0

Votes
Assigned
1- Depending on where you want to place a prop in a scene it appears very often at an infinit distance.
Even you place it for example on or near the shoulder of a char or something.
As higher you place it in the scene as farer away its placed. See attached image....More
  •  2
  •  332
Submitted by K_Digital

0

Votes
Active
This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth....More
  •  2
  •  392
Submitted by Ascensi