1. Export 200 frames. The tenth frame is exported four minutes later. Average 2.5 frames per minute. 2. Note the time it takes to export 100 frames is 46 minutes later, or 2.17 frames per minute. 3. The 200th frame is not done in 92 minutes. It's done in 184 minutes, bring the overall average...More
iClone 8 and Character 4 crash after I load any project. I can't even create anything :-/ I bought the software without any free test so I'm disappointed :-/...More
So i have in the past export physics of cloths and hair on an fbx. Now on the new version of iclone 8.1.2 i can't Support was unresponsive for about a week, and i m left with nothing. Thankfully it wasn't a work for a client, but a personal project....More
I have a scene where the character is stationary and just talking. So the most animation is in her facial expression and head movements. Over a period of time the neck distorts. I use Face Puppet and Face Key to animate this part. Video example: https://youtu.be/pWKtlGl2K7A...More
I reported this problem in issue 8983 after the update to 8.11 there was a fix applied which solved it. I've just updated to 8.12 and the problem is back with content syncs taking place at every level " AGAIN" (See issue 8983 for full description)...More
Scenarios 1) The software started to lag after intense use for hours. 2) The software started to lag when idled for a few hours. (FYI, I don't turn off my PC at night)...More
There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues i. Exporting...More