76 issues found

0

Votes
Closed
Hello,
I am currently trying the Live link plugin for UE4. once i put the plugin files into my projects folder(or the engines plugin folder) and open up my project, everything runs fine. but when i try to compile my code (it is a c++ project) it tells me that it cant find RLLiveLink module...More
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Submitted by tobi.cornreborn

0

Votes
Not a Bug
I tried to send a character from Iclone to Unreal. In my first attempt, I got many errors and nothing happed but an endless series of UE crashes. Then I created a new Unreal project. In my second attempt, Iclone simply crashed and nothing was sent to UE. In my third attempt, the transfer seemed...More
  •  3
  •  1624
Submitted by Mikay²

1

Votes
Not Reproducible
hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the
CC1 BASE... unreal just reports an error which says
"(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More
  •  7
  •  1583
Submitted by Siverse

0

Votes
Released
These errors come up every time I close the UE Editor. It only happens when the LiveLink is enabled and the files are copied to the project. Doesn't happen on a new project unless I set it up for iClone Unreal LiveLink. I have attached both error reports. It also won't pass validation check...More
  •  0
  •  1552
Submitted by SagaStudios

0

Votes
Not a Bug
iClone LiveLink using deprecated UE4 function. won't compile. Photo attached....More
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  •  1370
Submitted by nerdballergames

0

Votes
Assigned
I have a character who plays guitar. I link the guitar which is a prop to her so that I can animate, when I transfer the prop to unreal, it goes over but will not animate in livelink. it also will not allow live link to work until the item is deselected to animate in Livelink....More
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Submitted by HooDooPhonix

4

Votes
Assigned
Step 1: Attempt to start iClone with three monitors configured for extending desktop to all three displays
Result: 3 out 4 attempts the application will freeze and I must use task manager to end the process. 1 out of 4 times it will open correctly and I can user the application. This only...More
  •  4
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Submitted by FastKatt

0

Votes
Released
Hi RL Team.
It seems that the Camera DoF isn't working in Unreal LiveLink (Unreal Version 4.24.3). Focal Length and animation works fine, but Depth of Field isn't applied at all.
Thanks for checking....More
  •  5
  •  1145
Submitted by ToKoMotion

1

Votes
Assigned
1. Load Fully functional iCar Caddy.iproject or any character or prop in iClone
2. Click transfer and then wait, errors and errros will be popping in command line
3. Later i get the above exception as mentioned in summary....More
  •  1
  •  1070
Submitted by utiba.ajeet

5

Votes
Active
Create a 'livelink' similar to Unreal Engine for Houdini:
https://www.sidefx.com/products/houdini-engine/
Houdini will enable iclone to have super realistic water, rock, sand, soft collision, particles and more. Currently, iclone's relationship with popcorn fx has yielded unrealistic/poor...More
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  •  1057
Submitted by tim.bradbury