222 issues found

0

Votes
Assigned
Created a character in Character Creator, transfer to Iclone - export to Unreal crashes at 30% point.
To recreate - You will need the project file as it appears to be related to a particular character - its too big to upload how do I get this to you?
load the project....More
  •  3
  •  286
Submitted by chris.carrigan1

2

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
  •  3
  •  566
Submitted by fabiobasile

0

Votes
Active
iClone doesnt import the animation of the camera(exported from unreal engine 4.26)
But blender reads it. So when i import the same fbx file to blender and export it again to iclone then it reads it
Dont know if its an iclone's issue or unreal's but i wanted to let you know :)...More
  •  3
  •  572
Submitted by ahingel

2

Votes
Active
In iClone7.91 it’s possible to use “Reduce Lip Keys” feature. This is a great feature which helps to improve the lip sync. It would be really great help, if you export just Visemes from iClone 7 in whatever form so it could be imported to the CA4. In CA4 are sometime too many Visemes. By loading...More
  •  3
  •  576
Submitted by feelingood

0

Votes
Not Reproducible
To whom it may concern,
I keep receiving this error when ever I am trying to see data and record it from Axis Neuron from Motion Live.
It crashes and give me this error stating the memory could not be written?...More
  •  3
  •  474
Submitted by lpcruz

0

Votes
Closed
Hello,
Every time I've tried to render out a sequence with a character that has dynamics on hair and clothing, Unreal Crashes. I narrowed it down to it just being the character and I am not sure why the character is causing Unreal to crash? Other characters Ive imported render out fin in...More
  •  3
  •  556
Submitted by lpcruz

2

Votes
Assigned
Hi Reallusion team,
I just completed a test animation and exported an FBX for importing into Blender. Everything came through just fine with the exception of the animation for the eyes. I'd set the eyes to lock onto the camera but in Blender they're all over the place. I've done some research...More
  •  3
  •  681
Submitted by FiresideFilms

0

Votes
Not Reproducible
Im facing this issue when I started transfer file to the unreal engine through iclone...More
  •  3
  •  463
Submitted by saravanamuthusha

1

Votes
Active
Enabling PN Triangle Tessellation in UE4 to smooth outputs almost always results in triangle shaped flipped faces, even with default characters. Contacted support (190728) but other than turning the feature off (resulting in characters looking like Kryten from Red Dwarf) they had no other suggestions...More
  •  3
  •  521
Submitted by ossian.whiley

0

Votes
Released
Specifically files with mixed smooth shading. If OBJ has multiple materials and a mix of "S 1" and "S OFF", they would fail to load with error.
See:https://forum.reallusion.com/FindPost456121.aspx
Please rectify, as OBJ import is very important part of most of the pipline assets exchange...More
  •  3
  •  1072
Submitted by 4u2ges
1 ... 2345 6 78910 ... 23