When editing the collision shapes of an avatar in iClone, it can be a bit tedious to have to perform each edit twice (once for each side of the character). It would be nice to have a "Mirror Collision Shape" button to allow us to automatically duplicate & mirror collisions shapes (similar to what we're able to do with vertex selections, weight painting, etc.).
I cannot believe this has not been assigned and implemented. It is such a hassle to do the work twice.
And implementation is very basic. I tried to do it myself and kind of got it, but not quite.
Bounding_Corner parameter seems to be the same for both - Left and Right arms and legs shapes. It can be just copied over.
But I am stuck with Capsule_Shape_Transform parameter. Attempt to change a sign for some parameter was successful for Calf, but not for Thigh for some reason.
Anyhow, for RL it is very easy to implement. Please do it. It will save lots of time for us.
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