Copying a keyframe in a track that's been sped up (resized with the 'speed' tool) then pasting, drops the pasted key in the wrong place. See (unlisted) video: https://youtu.be/qep6npUW-ok...More
Hi, i am trying to follow the instructions on the link but unable to get it to work. https://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/03_Pipelines/Baking_Transform_Animations_in_Props_with_iClone.htm%3FTocPath%3DPipelines%2520-%2520Assets%2520from%2520iClone...More
Issue: Iris appears horizontally squished after- import to Unreal. I was able to correct this issue by disabling/unchecking the "Iris Normal Map" within Unreal. I'm not sure if this is the correct fix, but wanted to see what you take on this is as it seems that this is enabled on Auto Import...More
I'm used to animating characters with a control rig (in Maya). To me it's much more efficient than using the Edit Motion Layer. Can we get a Control Rig to be used by CC3 and imported Daz Characters??...More
Hi, Opacity slider for all things with material as "traditional" or "pbr" worked well but not for "digital human". It just makes it visible or invisible. Thanks....More
If you export a CC 3.3+ avatar in CC 3.3 with the export function as an iAvatar reduced with LOD function, this avatar will be exported to Iclone 7.81, but if you try to open this iAvatar in Iclone 7.81, Iclone crashes. Addendum: IClone 7.81 crashes when loading every avatar reduced with the...More
i tried to export an animated accessory attached on a character to fbx for blender. and when i import the fbx on blender the mesh doesnt appear. only the animation data and keyframes....More