292 issues found

0

Votes
Released
When using the motion layer with a character that has a standard Reallusion skeleton, the HumanIK allows for easy IK animation.
There was a procedure for assigning IK on the fly for other types of skeletons, but that does not work anymore.
Steps:...More
  •  2
  •  2020
Submitted by Rampa

0

Votes
Assigned
This issue directly relates to Issue 3710 (status Released): https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy
I stated 2 problems back then:
1. Follow path. I got word it will be fixed in the next release. No need to worry :)...More
  •  1
  •  2019
Submitted by 4u2ges

2

Votes
Assigned
I am currently making turn-in-place animations with iClone7. I mainly use reach target editor and curve editor for IK movement of the feet while the whole body is moving (rotating). The Character is Unreal's default mannequin. (See the attached zip)
The thing is when I export it directly from...More
  •  4
  •  2010
Submitted by hm7063

0

Votes
Closed
I've imported a model from Miku Miku Dance through blender to convert it to an FBX and 3DXchange to bring it into Iclone 7. However, the morph animator has no options for me.
3DXchange had this to say about my process:
"3DXchange will only support morph keys from FBX version 2011 and prior...More
  •  3
  •  1963
Submitted by nerd2ninja

0

Votes
Active
I will insist on reporting this bug, although it was minimized in my previous report (Issue 5767). I require that my complaint be correctly understood and interpreted and not trivialized. High-heeled shoes make the feet do not flex well. While it is true that in character creator can be fixed...More
  •  2
  •  1916
Submitted by Isazforms

0

Votes
Closed
Over the past few days, I've been dealing with the same Session Freeze problem: Session freeze and / or feature conflict detected with the current graphics device . The program will be shut down now . Please save your project to avoid loss of data . By restarting the program the faulty graphic...More
  •  4
  •  1872
Submitted by DuskyBC

8

Votes
Active
Imagine iclone having multiple layers of expression track.
E.g. If I have a character that's breathing heavily throughout the scene and I have that character do various stuff like looking around, showing angry, sad emotions in scene. In one expression layer, I animate the heavy breathing clip...More
  •  3
  •  1864
Submitted by gogstudios

0

Votes
Released
NOTE: This problem has also been observed in iClone 7.3 for this specific project, but I noticed it first in Beta 6, so I'm entering it here.
The test project can be obtained at: http://www.virtualrealist.com/uploads/ic741_beta6_timeline_problem.zip .
What I encounter is that by moving the...More
  •  1
  •  1845
Submitted by animagic

2

Votes
Assigned
Hi Reallusion team,
I just completed a test animation and exported an FBX for importing into Blender. Everything came through just fine with the exception of the animation for the eyes. I'd set the eyes to lock onto the camera but in Blender they're all over the place. I've done some research...More
  •  3
  •  1840
Submitted by FiresideFilms

0

Votes
Released
Iclone 7 is crashing when Im trying to use Mocap Device Plug-in. After connecting mocap plugin with Axis when I press play in Axis- Iclone 7 is crashing.
With Iclone 6.5 everything is working fine....More
  •  2
  •  1832
Submitted by waszku
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