1659 issues found

0

Votes
Not Reproducible
Hello,
It appears that the naming for the exported images is randomly selected. So it gets quite hard to understand how to restart a sequence rendering....More
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Bug
Submitted by Rollo_01

0

Votes
Active
with cc3 headshot why have system load ct8 to generate faces? next update should address legacy issues like that. backtracking requires extra production time as well.
modify panel links to ct8. if cartoon animator uses rlHead add edit ability via cc3 and or ic7...More
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Submitted by Bellaire-Bob

0

Votes
Assigned
Steps to reproduce issue:
1 Open a project;
2 Choose the object in the "Scenes Palette";...More
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  •  423
Bug
Submitted by gladsonafonseca

0

Votes
Active
I need to filter-process exported images of my iClone characters, but I am finding that the minimalist native light setting in Character Creator is much better suited for a cartoon effect (cartoon post effect *not* shown here; image below is CC's native render).
I can't replicate CC's lighting...More
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Submitted by General Picture Animation

0

Votes
Closed
-> I get this error when I try to connect Live Face in Motion Live plugin.
I have my labtop with Iclone and motion live 3D and the live link face profile connected to WLAN (IP4 192.168.0.213).
I connect my Iphone XS to same WLAN and start the app "live link face" newest version....More
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Submitted by Appventa

0

Votes
Closed
I noted that one user said his sound card caused the issue, but that seems not to be a universal cure.
Sometimes it likes the audio, sometimes it doesn't. Align gives the error. Align Partial gives the error. What is most perturbing is, when I select the exact text to align, and the code takes...More
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Submitted by R Ham

0

Votes
Closed
Non- of the music packs from ContentsStock (i.e. "Disco") 20uld add to the shopping cart. Clicking on the 'icontent" button had no effect....More
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Submitted by bobu2357

0

Votes
Active
For iClone 7/8 I'd like to be able to create new kinds of animated characters and props. Your video water bumps could look very interesting if converted to displacement but I have ideas for full body seamless displacement and body parts etc....More
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Submitted by Ascensi

0

Votes
Active
When Alpha Threshold is enabled & set at 0, along with Refraction being enabled, GI seems completely disabled on Final Render output.
I may have missed it somewhere in the manual that they are not compatible and if so I think it would be a good idea to either grey out Refraction when Alpha...More
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  •  451
Submitted by Ascensi

1

Votes
Not Reproducible
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached.
When checking in the characters imported blueprint there is deprecated code...More
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Submitted by ConduitXR