291 issues found

2

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Active
I edit the mocap animation and export it to fbx, it drawn differently from the animation shown in iclone.
When I use unreal live link, it looks fine, but fbx export causes the animation to shift slightly. This problem usually occurs badly in the neck or arms.
It occurs in both Unreal or Cinema4d...More
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Submitted by iamso029

2

Votes
Active
As the title suggests, the animation output after custom motion and FBX export is not the same as what I was working on. Especially in the upper body, the phenomenon is noticeable, and all parts of the head, waist, chest, arms, etc. come out differently than before storage.
I found this to...More
  •  3
  •  1047
Submitted by aixlab

0

Votes
Released
A selected collision shape on a character is no longer highlighted correctly.
It used to be that a selected collision shape was highlighted in red and then when you selected another one, that one would be highlighted in red.
That is no longer the case. The originally selected one remains...More
  •  1
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Submitted by animagic

0

Votes
Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
  •  0
  •  843
Submitted by j.n1

0

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Assigned
When i try to save a project file to disk, which contains 1 minute of baked hair physics, iClone freezes at 80 % and then locks up.
The project is fairly large (2.5 GByte on disk), but can otherwise be saved and rendered without problems.
I noticed that when i only bake a few seconds of the...More
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Submitted by 3dtester

0

Votes
Active
Hi,
Please can you advise before i buy this product, will it work with iClone7 if i have 3dXchage? If not do you have cats in the iclone store that are good or better than this because i can not find anything.
Thank you....More
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  •  850
Submitted by sarahyacim

1

Votes
Active
When editing animation curves in the Curve Editor plugin, it only shows the time range of the first clip instead of the entire time range of the project despite Time being set to Project Time. Changing this setting to Clip Time and then back to Project Time also does nothing. As a result I...More
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Submitted by DialogueTrainer

0

Votes
Assigned
I downloaded a Mixamo animation to 3DXchange, applied it to iClone on a Game Base character. It works great in iClone, but when I export the FBX to 3DS Max (using 3DS Max setting), the animation playback in Max messes up the character mesh.
https://gyazo.com/14cfe918d5286de3607be319dfee529d...More
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Submitted by Amarak

0

Votes
Active
With the collision shape add the feature where it make a automatic collision for each model that can be adjusted to give any model that need a soft cloth.There are a couple videos online like this one https://www.youtube.com/watch?v=eLe-jXjytXI&feature=share&fbclid=IwAR3dw6kMKbDgYQTPQyWGkPVELn108lv035tf5pIp7y985...More
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  •  1001
Submitted by imaginationseven7

0

Votes
Released
After applying motion Modifier, the rotation keys of hands are gone.
Is this normal?...More
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  •  1047
Submitted by aixlab
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