575 issues found

1

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I would like to suggest an export feature that would allow for ARKIT blendshape export to use in Unreal Engine. Currently right now only the body morphs work. But the facial blendshapes do not. A conversion setup would be great to allow for use with the ARKIT in unreal....More
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Submitted by gamerfuzion

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Searching in the library is painfully slow i you for example have a lot of mocap clips, you must cache all library file info, and do search in memory......More
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Submitted by anders_187857

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Please, implement function and shortcut for setting time line Playback Start/End to the selected motion clip.
Add this as a setting/animation option -> Adjust Playback Start/End automatic when assigning new motion clip.
As you do not have any preview when browsing in the motion library for...More
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Submitted by anders_187857

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Animation preview on selected character in scene when hovering animations in library, that would be really nice!...More
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Submitted by anders_187857

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using the modify panel way loads crazytalk that needs conversion to be returned back via cc2 then cc3 then cc3+
a lot of steps headshot will do away with using current panel change.crazytalk seems more cartoon animator than iclone with advent of head shot and cc3+ workspace...More
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Submitted by Bellaire-Bob

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Please we need the option to choose where we can apply the outlines
Please this is so important ❤
If there is a hack or some settings that we can remove the outlines from a material please tell me...More
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Submitted by ahingel

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Is there anyway possible to introduce a bone scaling procedure in Iclone for animating characters changing size as well as morphing? an example would be Dr. Banner changing into the hulk. In character creator we can morph our characters into all different sizes and shapes, Is it possible to...More
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Submitted by TBone50

1

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I'm used to animating characters with a control rig (in Maya). To me it's much more efficient than using the Edit Motion Layer. Can we get a Control Rig to be used by CC3 and imported Daz Characters??...More
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Submitted by dh93

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Hello
I suggest reallusion to create a plugin for terrain import.
When I create a terrain with software like earth sculptor or world creator, it looks nice from far view. But in a close view, the textures are ugly......More
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Submitted by evidanse

0

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Can we please select the camera in the timeline directly to edit when we click on the camera in the switcher....More
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Submitted by thofi
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