94 issues found

0

Votes
Active
There is an extra joint on accessories. I'm not talking about the extra node which can be deleted in the export options "delete extra pivot node" I'm talking about there is a pivot joint for the accessory where you place it and then an additional joint where it is attached to. If I don't use...More
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Submitted by itismario2

1

Votes
Not Reproducible
I recently brought a lot of characters and mapped all the morphs without an issue
but just now for only that one character, the blink for eyelashes imports but not for the head
I also tried to merge them and import it again but still same issue, it doesnt import the blink morph for the head...More
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Submitted by ahingel

0

Votes
Not a Bug
When I do Goz, if I check *0.01 (Default), it comes in at 0.18cm, and when I don't check it, it seems to come in at 1800cm.
Even if you just extract it with OBJ, it comes in at 18cm.
Export scale is strange....More
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Submitted by bhs_swlc

0

Votes
Not a Bug
If you want to fix some morphs and reupload the file, the morphs dont update
neither with the fbx import neither with the frame sequence...More
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Submitted by ahingel

0

Votes
Not Reproducible
I had mapped all the visemes 8-7 and when i applied acculips to iclone they werent working correctly
so i went back to cc4 and saw that it had changed from 8-7 to the 1-1 and they were all messed up
when i loaded the saved facial profile still didnt load the 8-7 visemes as i had saved them...More
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Submitted by ahingel

0

Votes
Active
This issue is about educating creators to teach proper method to remove parts that would otherwise be impossible to hide if the creator tries to sculpt it down to nothing either externally or natively. I also wanted to point out this bug when using Edit proportions with scale then for whatever...More
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Submitted by Ascensi

7

Votes
Active
glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem
This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
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Submitted by DialogueTrainer

0

Votes
Released
Hello, I have a problem the program can't find the texture file.
It seems that everything in SkinGen cannot work.
But I remember that it can still be used before updating to the current version....More
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Submitted by 9sirahallow

0

Votes
Released
I have a problem with wrong paths. Before installation of CC4 I created folder Reallusion on my E: disk for the content that will be stored.
I dragged some makeup on my character and when the makeup was loading the error occurred. It seems like CC4 thinks the content is on my D: disk. Very...More
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Submitted by arek1234556

0

Votes
Released
After updating this morning to the latest (4.12 something), ALL of my morphs have disappeared, although the packs are still installed. Headshot, Reaper morphs, Dawn, Dusk and Baby morphs, Human Anatomy, Ultimate Morphs, all of it. Nothing is left except standard, base morphs. They were all...More
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  •  445
Submitted by 3DChick
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