1. Open project in CC4.01 eg. Camila / Coyote / Alika 2. Open Facial Profile Editor and click Edit Expressions 3. If Viseme section says "8+7 Phoneme Pair" click it to change to 1:1 Direct viseme set (it doesn't not matter if you choose to save a back-up or not)...More
When i try to send a custom non standard character to zbrush it creates duplicates of some meshes and it also splits the character in 2 sub tools so it makes it a bit complicated to delete the duplicates and combine the subtools(that it also creates duplicates again) and send it to cc4 again...More
Hi! I've created a facial profile for one character, and used the FBX File Batch import option to import 50 custom blendshapes, and used those to create the CC4 Standard expressions and assigned them. Now the character works perfectly with all iClone stuff, great! Now I have a nother custom...More
Hi, I followed your offical guide on Character Creator 3.4 Tutorial - Animate Characters with Unreal Live Link Face. (https://www.youtube.com/watch?v=ZkO3hoQegH4). After importing every single variation of avatar (CC3, CC3+ extended, CC4), I couldn't animate the face, just the head rotation...More