182 issues found

1

Votes
Active
I am unable to export a character that I have converted to an ActorBUILD. I have logged a similar issue that is about motion data not being able to export. This is the same character, and I was able to export that to FBX with mesh only.
However, I am now unable to export the character on its...More
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  •  286
Submitted by leeprobert

0

Votes
Not Reproducible
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
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  •  348
Submitted by leeprobert

0

Votes
Not Reproducible
I'm trying to project my mesh to the target mesh in CC4 but it's not working for me. After the Auto-Detection option failed (pic 1) I tried to place the points manually (pic 2), but I kept getting the error message that the points were not placed correctly.
What should I do here exactly?...More
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  •  495
Submitted by andremailho

0

Votes
Not a Bug
Steps to reproduce:
1) create Base character Toon Neutral F
2) Run Motion -> Facial rig -> Full face, when eyes are closed, eyelashes coming from the face....More
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  •  366
Submitted by tomas.prochazka

4

Votes
Active
Reallusion may ask for the Ornatrix Hair *render engine* to work for all users as a low cost plugin in iC8 but for creators as a full functional tool it's typically an expensive but can bring a lot of realism to the characters!
Personally I'm using it to create Fur for my Characters and aim...More
  •  0
  •  386
Submitted by Ascensi

0

Votes
Not a Bug
I created my characters in CC3 using headshot. When I opened them in CC4, and shift from Standard to Extended (Face Key area), it adds, then shows the tongue slider once transferred to Extended. But it's greyed out, and wont allow me to click the box, or do anything, such as use the sliders...More
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  •  421
Submitted by JahniB

0

Votes
Not a Bug
Trying to age my character. when I activate the appearance editor, it fails to load textures and results in pure white texture for much of the character. In Outfits, with Actor selected, the activate appearance edit is grayed out....More
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  •  421
Submitted by davisjm4

0

Votes
Active
*Various automatic toon joint profiles to apply to CC3+ characters
*Universally apply toon joint to any kind of character defined in the Characterization process.
*Apply physics to threshold range of particles between joints - could be spring joint so entire arm, leg, neck has a ripple/wave...More

0

Votes
Not Reproducible
Hi, I am in Trial version of cc4+headshot2 start to learn the workflow before to buy.
I got an issue with headshot 2 when I activate the shape adjustement, impossible to make any morph changes with my mouse.
I can only modify the shape in morphs tab....More
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  •  370
Submitted by belbachir.sofiane

0

Votes
Released
My CC3+ character has to be in a custom pose to have the fur properly bind to the body.
I have no problem sending the fibermesh over as a prop, then convert to clothing,
but once its clothing if I try to update the fibermesh fur on the character with a sculpt change, CC4 V 4.4.2405.1 crashes...More
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  •  541
Submitted by Ascensi
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