51 issues found

1

Votes
Assigned
I want to make my 3d face mockup look more like a 2d Cartoon. How can I do it? I need face values ​​from 1 to 100 to have only the value 1 or 100. For example, I have such a robot https://skfb.ly/o78KY . And I need to move his face more like a 2D animation. Like in the series love death and...More
  •  5
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Submitted by damdam199724

2

Votes
Active
More of a feature request than an issue but it's very time consuming to manually convert cc4 expressions into the 52 apple Blend shapes.
If y'all had a profile that we could just switch to that was compatible with them it would make CC4 more universal than it already is....More
  •  2
  •  169
Submitted by ethanperea

0

Votes
Not a Bug
After wrinkles are applied, the I can move the sliders for expressions. The wrinkles work.
However, once I save the expression, the wrinkles vanish.
It's important to be able to save expressions. This was a huge feature advertised just a few months ago. We need the wrinkles to work with saved...More
  •  3
  •  185
Submitted by elec_pikachu

0

Votes
Released
I think I've come across a bug, for the fbx morphs imports, they import just fine but the face wont change when I ajust each slider for each morph, it worked just fine for me before in previous versions of character creator 4, not sure if anyone else is gaving this issue, I goodoed it everywhere...More
  •  2
  •  847
Submitted by gamerretra

0

Votes
Assigned
Hey guys,
4.2 broke the mouth open as morph feature for fbx exporting.
4.2.1 fixed it, but now my models are exporting with duplicate and broken blendshapes, and it's making unity puke....More

0

Votes
Released
hey,
i tried to import facial morphs on CC 4.21 ...
but its terrible :[...More
  •  1
  •  1050
Submitted by davood.kharmanzar

0

Votes
Active
My request is a simple one; please bring back the EyesBlink expression for C4 characters.
I ask because as a VRChat developer, it makes avatar creation a lot quicker. Thanks. :)...More
  •  0
  •  173
Submitted by d3ac

0

Votes
Not Reproducible
I had mapped all the visemes 8-7 and when i applied acculips to iclone they werent working correctly
so i went back to cc4 and saw that it had changed from 8-7 to the 1-1 and they were all messed up
when i loaded the saved facial profile still didnt load the 8-7 visemes as i had saved them...More
  •  2
  •  211
Submitted by ahingel

0

Votes
Released
I installed CharacterCreator 4.12 yesterday (November 17th) via Reallusion Hub, but the Morph sliders, which should have been installed by default, disappeared from the Morphs tab.
I only see the Morph sliders that I created myself, none of the standard sliders and Headshot's Morph sliders...More
  •  3
  •  708
Submitted by m_koshi

2

Votes
Active
Hello,
The first thing is that I find the resources consumed gargantuan, for a display very much below most conventional 3d software.
I've been doing 3d for 20 years and I know that our software is very demanding, I don't have a warlord but I do have a 9750 proc i7, 64g of ram, a 2070 RTX...More