992 issues found

0

Votes
Assigned
I don't know if this is an issue... but it is still very annoying.
Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone).
So far so good, however... if...More
  •  0
  •  495
Submitted by Pixel4Fiction

1

Votes
Active
i installed cc4 thru 'reallution hub' 8hr ago, and uninstalled 1 hr ago.
and i reinstalled now because i'd like to try 'head shot', but cc4 trial expired notify.
i am very beginner on cc4, i think it's my mistake check the try button in 'head shot' thinking 'head shot' is individual progrma...More
  •  0
  •  1002
Submitted by bhunprk

2

Votes
Active
Hi, here is a suggestion of a useful feature to add to Character Creator.
Actually, there is no way to see or compare multiple characters created to other ones. I always have scale issues when I import those characters into Unreal Engine and see how disproportionate they are one from each...More
  •  0
  •  1274
Submitted by kamehasutraa

0

Votes
Active
Hi!
I have issues!
- The Actor - character folder is empty...More
  •  0
  •  484
Submitted by szokekissmarton

1

Votes
Active
Hello, I try to import combined character into my unreal project but the auto process character window stay indefinitly blocked at 30%.
No problem with standard import but impossible with combine mesh/UV option.
I use the 1.31 auto setup plugin....More
  •  0
  •  565
Submitted by Rémi G

0

Votes
Active
Currently, to my knowledge. there is not easy way of skin weighting clothing like this. while the presets work for the lower portion (below the neck,) anything above will clip through the head, having a setting for the clothing layers, or having a vertex assignment for the head (like there...More
  •  0
  •  589
Submitted by Themodmaster8

0

Votes
Active
We have one feature wish for the Headspace plug-in. It would be amazing if you could feed more than one photo into it to create the face. Particularly a side view of the face, that would save a lot of time sculpting the model. Perhaps even 5 photo’s? Frontal, 45 degrees from both sides, and...More
  •  0
  •  563
Submitted by MichelvanderAa

0

Votes
Released
32bit Tangent VDMs exported from Zbrush. Either baked from a sculpt, or the diagnosis tool they have built in. Tangent FlipnSwitch set to 43.
If I place the VDM into displacement slot of the material editor tab, and select Vertex Displacement; it will then freeze on me before crashing.
Only...More
  •  0
  •  607
Submitted by Kuddleminski

0

Votes
Active
I have purchased Hair Builder but it does not appear in the CC4....More
  •  0
  •  548
Submitted by bernardu

0

Votes
Active
I would really like to see an Import-Function for the new Meta Movement SDK (Maybe inside of the CC4 Plugin of unity). You have to do a ton of work to make an imported CC4-Characters work with the new movement system....More
  •  0
  •  539
Submitted by jan.van.hammer