390 issues found

0

Votes
Released
I exported a turkey from DAZ with morphs and animation. I used FBX. I imported as a creature. I can't find any morph sliders for the turkey. The animation was also missing. I had to import the FBX same file as an animation in order to get the animation to work.
I also tried to load a genesis...More
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Submitted by animatedbeing

3

Votes
Assigned
If Photoshop is selected as the default editor for textures, when editing a texture with Photoshop not started, it will ask for a license reactivation, as if it were used on a different PC. After inserting the correct Adobe id and password, Photoshop returned an error, as if it couldn't connect...More
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Submitted by virtuali

0

Votes
Not a Bug
1. Prior starting a new project, convert an external character, pose it in A- or T-pose
2. Save the Character in this pose
3. Start a new project...More
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  •  400
Bug
Submitted by doubblesixx

8

Votes
Not Reproducible
I think the texture path settings in CharacterCreator 4 are strange.
First, I applied Neutral_F, which comes standard, to the stage.
At this point, a dialog called Missing File (s) is displayed, and the texture is displayed as Missing in D: \ Reallusion \ 00Content \ Template \ Character Creator...More
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Submitted by m_koshi

0

Votes
Released
1. Save a DAZ Studio G8 character in FBX format
2. In CC4, click "Transformer/CC3+" then "Advanced"
3. Bake the textures for the character at 4096...More
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Submitted by JimDHart

0

Votes
Active
Q1) CC4 - Crash (Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz 2.21 GHz, 16GB RAM, RTX 3060 Laptop).
Q2) Modify > Morph : the contents sometimes disappear even the "Show Sub-item" icon is activated. (using Standard CC3/CC3+ characters).
Q3) Smart Gallery : No Auto Updating after purchased items...More
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Bug
Submitted by arthurmobi

0

Votes
Released
Steps :
1) CC4 - Load any CC3 character (like Toon Figures).
2) CC4 - Modify > Convert CC3 to CC3+....More
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Bug
Submitted by arthurmobi

0

Votes
Assigned
Viewport morphing isn't working correctly for either the morph gizmo or the Headshot sculpt morph tools. Moving the mouse horizontally adjusts the length instead of width/thickness....More
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Submitted by MilesV

1

Votes
Assigned
Opening the Appearance Editor for a character activates the Sculpt Morph overlay (see attached image), which makes it impossible to see any changes that are being made. This happens regardless of whether Sculpt Morph overlay is on or off before the Appearance Editor is launched.
How much of...More
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  •  321
Submitted by animagic

0

Votes
Released
In Character creator 3 and Headshot you could control morphs by left clicking and moving mouse horizontal for scaling (?) and vertical for up/down editing of position e.t.c
In CC4 / headshot leftclicking and moving mouse vertically changes position as it should, but left clicking and moving...More
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  •  424
Submitted by doubblesixx