666 issues found

2

Votes
Not Reproducible
Following a thread in Reallusion support, it has been suggested that we post the following query here to the Feedback tracker as well:
We've been trying to figure out an issue regarding animations and blendshapes coming from a CC4 character into Unity.
We cannot use blendshapes while an animation...More

0

Votes
Active
I'd like to see CC retain a Headshot model's hairstyle. To some degree, depending on the model, it does. But for most others, it doesn't. Perhaps some feature added to the one that lets you check the photo accuracy/comparison. It does "ghost-show" the hair, Maybe a feature that allows CC to...More
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Submitted by JasonWynngard

0

Votes
Not a Bug
Getting ready to create scripts for CC4. Opened the script console and found there is already and error in one of the CC4 modules.
1. Launch CC4
2. open the script > Console log view...More
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  •  970
Submitted by Tugpsx

0

Votes
Not a Bug
我从cc4.1导出的基本角色,嘴部的融合变形张不开嘴。...More
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Submitted by a1315701643

0

Votes
Not a Bug
When I do Goz, if I check *0.01 (Default), it comes in at 0.18cm, and when I don't check it, it seems to come in at 1800cm.
Even if you just extract it with OBJ, it comes in at 18cm.
Export scale is strange....More
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Submitted by bhs_swlc

0

Votes
Not a Bug
If you want to fix some morphs and reupload the file, the morphs dont update
neither with the fbx import neither with the frame sequence...More
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Submitted by ahingel

0

Votes
Not Reproducible
Just tried to export a couple of the characters from the Young Fashion Vol 5 actor core pack to FBX
Casual_F-0054.iAvatar fails to export as either a Clothed Character OR full export (just pops an error "FBX Export Failed'
Casual_M_0054.iAvatar - Character Creator crashes exporting the FBX...More
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  •  190
Bug
Submitted by gekido

0

Votes
Not Reproducible
Steps:
- Import via CC3+ Daz3D Character
- Create > Accessory...More
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Submitted by Teupy

0

Votes
Not a Bug
I was trying the trial version of Cyberpunk Anna 2. I could not get the content manager to load it correctly so, I manually downloaded it and opened it in CC4. When testing the facial rig - full face motions, the eyes sometimes pop out of the head. The attached image is from frame 131....More
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  •  167
Submitted by animatedbeing

0

Votes
Not a Bug
Ever since the update when I go into "edit Mesh" select some faces, it seems as though the "extract mesh" and "delete face" features disappeared . . . they should be below "mirror copy" in the manual...More
  •  1
  •  1018
Submitted by davidmaximo
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