Following a thread in Reallusion support, it has been suggested that we post the following query here to the Feedback tracker as well: We've been trying to figure out an issue regarding animations and blendshapes coming from a CC4 character into Unity. We cannot use blendshapes while an animation...More
I'd like to see CC retain a Headshot model's hairstyle. To some degree, depending on the model, it does. But for most others, it doesn't. Perhaps some feature added to the one that lets you check the photo accuracy/comparison. It does "ghost-show" the hair, Maybe a feature that allows CC to...More
Getting ready to create scripts for CC4. Opened the script console and found there is already and error in one of the CC4 modules. 1. Launch CC4 2. open the script > Console log view...More
When I do Goz, if I check *0.01 (Default), it comes in at 0.18cm, and when I don't check it, it seems to come in at 1800cm. Even if you just extract it with OBJ, it comes in at 18cm. Export scale is strange....More
Just tried to export a couple of the characters from the Young Fashion Vol 5 actor core pack to FBX Casual_F-0054.iAvatar fails to export as either a Clothed Character OR full export (just pops an error "FBX Export Failed' Casual_M_0054.iAvatar - Character Creator crashes exporting the FBX...More
I was trying the trial version of Cyberpunk Anna 2. I could not get the content manager to load it correctly so, I manually downloaded it and opened it in CC4. When testing the facial rig - full face motions, the eyes sometimes pop out of the head. The attached image is from frame 131....More
Ever since the update when I go into "edit Mesh" select some faces, it seems as though the "extract mesh" and "delete face" features disappeared . . . they should be below "mirror copy" in the manual...More