33 issues found

0

Votes
Not a Bug
I have a problem with the rig when exporting to Unity. I attached a image of my issue. Left is a default CC3+ character which you can see bends quite badly when arms aim up (and down). Right is how it should be.
I can supply a sample project if needed, but it is bigger than the max file size...More
  •  8
  •  663
Submitted by staron

1

Votes
Assigned
Version of used applications:
Unity Engine: 2019.3.0f6
Character Creator 3.3 or 3.2...More
  •  5
  •  1661
Submitted by character-creator

0

Votes
Released
This forum thread describes the issue with pictures: https://forum.reallusion.com/427411/No-Name-Material-Bug?Update=1#bm428277
Merged Materials do not export properly, usually generating duplicate blank "No Name" materials....More
  •  5
  •  1084
Submitted by Scyra

0

Votes
Not Reproducible
Hi,
I'm trying to use the HDRP auto setup script (latest version dowloaded on your website), but the only way to use it is on macOS using unity 2019.2.20.
Under windows, I tried with unity 2018.4 (LTS), 2019.1.14 and 2019.2.20 using any combination of unity version / auto setup script version...More
  •  4
  •  1744
Submitted by qbgroupapp

0

Votes
Assigned
Description
This is easily fixable but is highly inconvenient for high-volume operations.
Auto-setup creates all HDRP materials just fine but the RGB map (surface inputs/base map/rgb map) is wrong -should be FFFFFF- and chars appear "bleached" when dropped in scene....More
  •  2
  •  1319
Submitted by jolvgames

0

Votes
Closed
Description
Blend shapes for new eye elements (occ. and tearline) do not move along with eye animation.
Is this intentional behaviour i.e. work I must do myself inside Unity - or just a bug?...More
  •  2
  •  769
Submitted by jolvgames

0

Votes
Assigned
Very weird error. When you create subfolder "Textures" in folder CC_Assets and copy some texture into this subfolder AutoSetup removes all folders in CC_Assets.
I have irrevocably lost the results of my work for few days.
Reproduced on versions: AutoSetup 1.02 for Unity 2019.3 and AutoSetup...More
  •  2
  •  1388
Submitted by character-creator

16

Votes
Active
Steps to reproduce: Export a daz g8 figure and hair, customize morph export rules to export hair with morphs, and also customize to export some figure facial expression morph dials, such as a custom expression set made for the figure being exported.
Import to cc3+ via transformer, the figure...More

6

Votes
Active
I know Unity is constantly updating but if your team could please add an asset in the Unity Asset Store please so it's easy to find and update. If that is not possible if you could please update the Auto-Setup Unity package you have provided us with to work with Unity version 2019.4.8 because...More
  •  2
  •  674
Submitted by john.t.murphy.93
1 234