Prime hairstyles doesn't play correctly in Unreal - base is fine, bangs are wrong
Create a character in CC3+ - I used the standard/default female, replaced underwear with the (free) white dress and added prime hairstyle elements 08_ bang, base and ponytail. I renamed the materials for the hair elements so that each would have a unique material name.
We have updated to 3.42 , from my test is all good!
Could you please try to update to CC3.42 them import to UE again to see if still has same issue?
(I also follow you link of tutorial)
Screenshot 2021-07-02 152631.png
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