1078 issues found

0

Votes
Closed
Open CC3. Watch CPU and GPU usage. CPU is around 5% and GPU varies between 25% and 100% even though only the default character is showing and the application not in use at all....More
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Bug
Submitted by alexis.kyaw

1

Votes
Active
Before Headshot (and the "1,000+ Morphs" bundle), all the morphs were listed below a body part, such as an ear. There were sub-categories, such as "Essential" morphs, but all the "ear morphs" were found under the Actor/Head/Ear heading.
However, all the "Headshot" morphs are in their own...More
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  •  1458
Submitted by justaviking

0

Votes
Active
A lot of Daz clothing has a TON of materials which all share the same UV mapping and same maps. You can collapse all these materials into the same without altering the maps or UVs, and this can usually eliminate about 90% of those materials (making it much easier to edit and/or change).
This...More
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Submitted by Kelleytoons

5

Votes
Active
Hi,
I have several suggestions for you to improve the workflow in CC3:
1) Proper multi-monitor support...More
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Submitted by andgeno

0

Votes
Closed
Hello,
I'm a fairly new user to Character Creator, so apologies if there is an obvious answer, but my smart gallery has failed to appear after I've reinstalled Character Creator.
I decided to install CC on my desktop (Win10) and installed the updated version 3.3 instead of the 3.0 which I...More
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  •  1455
Submitted by jhowhaya1

1

Votes
Active
When making a CC3 character into a Game Base, it changes the rig of the character. This is a massive issue when a studio got rig based scripts, but a need to use both types of characters. It would be great to have a choice to keep the same rig as a CC3 character when converting to game base...More
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Submitted by Attensi AS

0

Votes
Active
As soon as I realized the potential of Goz and creating unique characters with it I realized that we could reduce the file size as well if we had the option to delete the Native CC3 mesh.
Perhaps as an additional option for Native CC3 character deletion could be that the CC3 character morph...More
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  •  1453
Submitted by Ascensi

3

Votes
Not Reproducible
After starting the program, the "defaultScene" only appears briefly, then the program disappears in the task bar. It cannot be opened. I uninstalled and reinstalled it. Nothing changes. Installation and deinstallation via the HUB...More
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  •  1452
Submitted by Kinskydeluxe

0

Votes
Active
Hey everyone,
correct me if iam wrong, but so far each accessory i attach to head will create two more bones based on mesh name.
When i export my meshes i always need to clean this up. De-attach accessory, delete unneeded bones and then re-attach it to the head bone....More
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  •  1452
Submitted by spaehling

0

Votes
Released
When I rename actor parts with morphs, they are no longer available to edit in the modify morph panel....More
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  •  1449
Submitted by DialogueTrainer