Votes
2
Product:
Character Creator 3
Version:
3.04
Status:
Active
Issue 6126
more flexable morph import
hi just hoping that you could implement a more flexible morph import for CC3, that would allow for alien type characters to be imported as morphs, as such that would allow for the bones to accommodate the characters original leg form, for the way it is now the character imports with a heavy distorted morph as the bottom half of the legs won't morph into the characters shape, have attached a jpeg example, of distortion and basic zbrush sculpt. Please excuse the basic shoddy character, but it's still in concept phase and is only used for an example. would it possible to ADD BONES TO CC3 ? to make the adjustments more viable. like daz has a 4 bone structure to the arms and legs. and is there a way to bake out bone adjustments in cc3 so they can be exported to iclone? and still keep there adjusted form? Thanks
OS: Windows 10
Attachment:
  • legs.jpg
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