388 issues found

0

Votes
Not a Bug
I'm a noob and have been watching videos and have found a couple of issues.
1. The wiki page referred to in: https://www.youtube.com/watch?v=nsE5qJP2xAI&utm_source=English_Character+Creator_300_2_trial&utm_medium=email&utm_campaign=followup&utm_term=https%253a%252f%252fwww.youtube.com%252fwatch...More
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Submitted by markttrotter

0

Votes
Assigned
I was trying to export one character as a merged uv mesh with instalod
it goes everytime till 75% it "eats" all the memory of my pc and crashes
i also tried without the spring hair. still the same...More
  •  5
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Submitted by ahingel

0

Votes
Active
When GoZ'ing the character to Zbrush, it would be nice to have the Mat IDs as separate polygroups to easily edit spesific parts of the body, or save normal map information without overlapping the maps....More
  •  0
  •  871
Submitted by attensi

3

Votes
Active
When you need to replace a morph in the Face setup in 3Dxchange. Ex fix the blink.
It would be good if you can export the morph from CC3 directly and load it into 3Dxchange.
Currently when you try do this, 3Dxchange tell you that the vertex count is wrong....More
  •  0
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Submitted by The-any-Key

0

Votes
Not a Bug
How can we import hair as an obj now?
i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion?
please help. thank you...More
  •  1
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Submitted by ahingel

2

Votes
Active
when is the appearance editor update going to happen?...More

1

Votes
Active
cool that u implemented pose into goz, but it's pretty much useless unless wee can bring the pose back into CC3?!...More

0

Votes
Closed
Stylized Character Morphs only comes in the Export version, but if I try to apply "Remove Davos Claw Nails" slider to a character it can't be exported anymore due to a request for an Export license. Any other slider of that pack seems to work properly....More
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Submitted by Matt GH

2

Votes
Active
First the eye wrinkler. When creating heads from photo for example the eye lid's textures often don't look right. I'd like to at least be able to export/GoZ or 3DCoat etc to fix errors. Although I thought about it for a while and I think the photo to face example picture is wrong, I think...More
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Submitted by Ascensi

0

Votes
Active
Kia ora
I feel a option for having export like Left, Right hand, Head and Feet would be a great help to those creating RPG's similar to The Elder Scrolls series when palyer changed armours and cloths.
Much less work fitting clove/Gaunlets over the end of an arm rather then make sure fingers...More
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  •  721
Submitted by Kiwi-Hawk
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