384 issues found

1

Votes
Not Reproducible
hi , i have been trying import high heel shoes from DAZ via FBX into CC3 in their correct foot pose, but the shoes always import flat footed, which distorts the shoe, is there a fix to this please?...More

0

Votes
Released
Greetings,
CC303 failed to load CC3 base character models modified in 3ds Max and exported in FBX.
Just exported FBX files (without changes) imported back in CC303 normally....More
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Submitted by Vit3D

1

Votes
Assigned
The DAZ Genesis 2 characters that I have attempted to import to CC 3.03 have catastrophic errors in the eye rigging and are thus unusable.
Steps
1. Export DAZ Genesis 2 base male with CC3 t-pose set to FBX using Binary 2012 settings as described in the manual....More
  •  0
  •  769
Submitted by eternityblue

0

Votes
Active
HI SORRY TO BE A PAIN, BUT PLEASE, PLEASE CAN YOU ADD AN A-POSE TO THE GOZ EXPORT IN THE NEXT CC3 UPDATE PRETTY PLEASE WITH A SHIT LOAD OF EXCLUSIVE REALLUSION ONLY CONTENT MADE JUST FOR YOU ON TOP IN ZBRUSH, MAYA AND MARVELOUS DESIGNER, PLEASE, MANY THANKS FOR YOUR CONSIDERATION. ALSO IS IT...More
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  •  762
Submitted by Siverse

0

Votes
Active
First of all, great job on CC3! I'm very happy with the output, so job well done!
Can you add the capability to import more than one character into CC3 while we wait for Q1 of 2019 when Reallusion releases IRay for iClone 7?
...d...More
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Submitted by BeeFlowerPower

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

3

Votes
Active
Hello,
Are you at any point going to ever take the suggestion of monthly subscriptions? It would be nice if it could be the price of what it costs for the product -- any product you have but particularly the Character Creator and the iClone and any other item useful for 3D compositing. My...More
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Submitted by GetContentNow

0

Votes
Active
It would be nice to have "render to texture", "render baking", "cycles texture baking". This would help a lot in game development because you don't need to run shadow or material render in the game itself.
Many other 3d software have this feature.
3ds-max:...More
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Submitted by The-any-Key

2

Votes
Assigned
I'm reopening and extending an issue I brought up earlier in FT 2063. For some reason I have not been able to make myself clear. So I will try again.
This concerns CC3 characters to be used in iClone, which need collision shapes.
My ideal CC collision shape profile is Natalie (see CS_Natalie...More
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Submitted by animagic

4

Votes
Hold
The teeth of the character don't move with the blendshapes when I open the character's mouth. How can I do proper lip sync in Unity with this? I exported the character from Character Creator 3 Pipeline and used the Dusk character. Also, how do I fix the eye lashes in Unity without effecting...More
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  •  2465
Submitted by joseph.dalessandro
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