Hello, I am working with Unity and I am using your HDRP conversion to upload characters from CC3 to Unity. However, when upload the characters into Unity, there is a vast difference between the poly's in CC3 and in Unity. I converted the character into GameBase and I used InstaLOD to reduce...More
Your default models have poor proportions and very large breasts. I suggest using more model proportions from my file. https://dropmefiles.com/QHPOj...More
Reported the bug here: https://www.reallusion.com/FeedBackTracker/Issue/Smart-Gallery-causes-CC3-crash Sadly, CC3 still crashes with the latest update also....More
Headshot poorly recognizes depth (profile) of face. It is inconvenient to work with the profile during correction. It would be nice if the Headshot had a front mode and a profile. And no texture projection mode. And I must say that you are great....More
Hallo Supportteam, nach dem Update von Iclone, CC3 und 3DXchange auf die aktuelle Version (stand März 2021), habe ich die Add ons Beard & Eyebrow Builder und Prime Hairstyles gekauft. Leider sind die Bärte nur online nutzbar. Augenbrauen, Prime Hairstyles und Hair Patches kann ich zwar offline...More
Steps to reproduce: Any avatar is good for the test. I reproduced the issue after I reset the avatar to Neutral base. - open Modify -> Morphs tab...More
When I use 'polygon reduction-object' ,the model shows some fracture surfaces. Before I did it,I checked origin model ,it is OK, no fracture surface. How can I fix it?...More
1. Export default character as FBX. 2. Import into Blender with "automatic bone orientation". Result, the base armature has bones poking in wrong directions...More