Exporting CC3+ Characters Crashes UE4.26.2 and UE4.25.4 via auto
Steps to Reproduce:
1. Export CC3+ Character to FBX format for Unreal 2. Import FBX file to Unreal 3. Shows that it can generates new materials initially then crashes
This happened ever since I started converting my characters from CC3 to CC3+ I also tried reducing the fbx complexity (convert to game base, not use auto lods, decrease image size, embedded materials) but nothing works.
I've been holding off using CC3+ characters for my game hoping the issues would be resolved by now but after a few months, this issue still comes up.
After several times testing, we find out the crash cause: the AutoSetup 1.11 is not compatible with Character Creator 3.4 & iClone 7.9.
* Please download Autosetup v1.2 from Menu (see the attached image "UpdateAutoSetup")
* "Get the tool for Unreal" will link to this page: https://www.reallusion.com/character-creator/unreal-engine-auto-setup.html
* After download and update the Autosetup files for your UE project, the CC character fbx can import successfully, please see the attached image. ("Import Success.png" is from your ue project and fbx file. )
Feedback Tracker Admin
I can reproduce your crash using your UE project and fbx file.
Could you also please give me this CC avatar in private post?